Updated Vehicle Handbook in the works

Miniaturization isn't that much of an issue with energy weapon systems, since you could assume Moore's Law was in effect.

Since I don't recall an illustration of the meson sled, I do wonder how it elevates.
That’s kind of why I suggested 6 tons with the lower power of the system it’s damage being at vehicle scale as opposed to ship scale and the shorter range it just makes sense. Also considering it’s supposed to be a vehicle based artillery unit it makes no sense for it to be huge. I think the largest realist tank/grav Tank would be at the most 25 tons. And the Trepida & Astrin artillery sister is supposed to be at similar size which originally was 10-12 tons
 
Since you could turn the sled, more likely a wheel.
True but most artillery has both elevation and right to left movement. Remember artillery units generally are not moving when they are firing. I suspect it would be something like 180 horizontal and 90 vertical. You’re not using an arching round path so you need to get a straight line to the target. The good question is do meson screens work in atmosphere we know nuclear dampers do.

I have the feeling that the reason that the artillery support unit for the Trepida & Astrin is Meson is probably because they are design as space drop rapid assault marine AFV’s while Imperial Class that is used by both the Army and the Marines and not intended for space drop use missile and drone artillery support. I figure the MAV sister to the Trepida & Astrin probably uses the lightest possible Meson gun since the three are light and mobile strike units.
 
You also solve logistics issues the more energy weapons you use instead of things that need constant reloads of physical ammunition.

Here is one canonical view of an Imperial Meson sled...
View attachment 2260
Cool never seen a pic of it tho the name still lacks. As the description says it’s comparable to the Astrin and Trepida so somewhere around 10 to 12 tons. I doubt we will get those two back down to 12/10 tons but I’m hoping for them getting down to 14/16 tons. The size of them in the Imperium sourcebook is stupid and is the best example of the problems with the current VH.
 
I posted the stats from CT Striker earlier in the thread.

"MESON ACCELERATORS
Meson accelerators are available at tech level 15. They cost Cr 10,000,000, weigh 15 tons, and have a volume of 15m3. Burst size is 10cm. They require a crew of 6 and 250 megawatts of input."
 
I posted the stats from CT Striker earlier in the thread.

"MESON ACCELERATORS
Meson accelerators are available at tech level 15. They cost Cr 10,000,000, weigh 15 tons, and have a volume of 15m3. Burst size is 10cm. They require a crew of 6 and 250 megawatts of input."
So that is basically, just over 1 dton.
 
Going back to Classic Traveller meson battlefield weapons were TL15, so it takes a while for miniaturisation to take hold. They will get to be less than 60 tons, but 6 is a bit of a stretch.
Grandfather probably has a meson derringer, just in case.
 
It's one reason you secure your supply chain, and a lot of Chinese manufactured stuff has been removed from critical infrastructure, at least in the Anglo Saxon sphere, civilian and military.

From what I heard, even the lithium battery doesn't have that much boom, some explosives were added on.

And it didn't matter if it wasn't fatal, besides convalescence, loss of eyesight and dexterity is going to effect your combat readiness, and a lot of people are going to take a wary distance from you, if you are identified as a paramilitary operative, for a while.

And hospital records, which will be obtained one way or another, will positively identify you as one.

As someone on the internet pointed out, if a foreign ambassador has a booby trapped pager, it sets out a clearer picture of the exact command and control chain, and implications of it's nature.
 
It's one reason you secure your supply chain, and a lot of Chinese manufactured stuff has been removed from critical infrastructure, at least in the Anglo Saxon sphere, civilian and military.

From what I heard, even the lithium battery doesn't have that much boom, some explosives were added on.

And it didn't matter if it wasn't fatal, besides convalescence, loss of eyesight and dexterity is going to effect your combat readiness, and a lot of people are going to take a wary distance from you, if you are identified as a paramilitary operative, for a while.

And hospital records, which will be obtained one way or another, will positively identify you as one.

As someone on the internet pointed out, if a foreign ambassador has a booby trapped pager, it sets out a clearer picture of the exact command and control chain, and implications of it's nature.
A couple of things
1) what’s this Anglo Saxon sphere your talking about?
2) how is any of this related to the Vehicle Handbook 2025?
 
I don't think all of Western Europe has complied.

And, you might want to harden your vehicle against getting hacked.
The term Anglo Saxon refers to a group in England durning the Middle Ages that spoke old English and is totally nonsensical today. If you were going for WASP which was an American thing and even that term is long out of date referring to the major economically powerful families of the early to mid 20th century. Since the raise of none English families and the economic fall of many of the WASP families they are no longer a legitimate power. So in either case your statement makes little sense.

As for hardening your vehicle against hacking I totally agree but your reference was vague at best.
 
Keeping in mind that this is pre-alpha (every time I try a vehicle build, I find something that doesn't work right, but it's a process). But at least right now, I made the Astrin work in 10 shipping tons. Funny thing is, it seem too cheap (somehow I expect less screaming about that then about shipping size, though). Besides the Features, the most expensive things are the camouflage and the armour (the parenthetical armour value is what you get when you fire at it with small arms), which seems right.

Dual linked VRF gauss guns. I could have made them quad, but I have no place to store excess ammo as it is.

1726858406053.png
 
Maybe I'm making this too cheap and easy (not expecting an agreement). With a few brush strokes (key strokes, anyway), here is a Trepida at TL14 and also 10 tons - but the way the rules run now, that big gun is slowing it down a bit (but the Responsive Trait lets it accelerate twice as fast). And the reactive armour bonus doesn't show up yet.
1726861392795.png



(I'm pretty sure what came out today in the ICS Papers is an Invader. Since that's also on the inside cover of 101 Vehicles, I'll try that next).
 
Hmm, as they're intended to accompany each other in battle, I'd suggest not/not having them with different mobility rates (although, as I've said before, I think the speed band system in MGT is borked anyway).
 
Hmm, as they're intended to accompany each other in battle, I'd suggest not/not having them with different mobility rates (although, as I've said before, I think the speed band system in MGT is borked anyway).
Yeah, I agree... (on them needing to travel at the same speed, anyway) there's also some unintended consequences on that 'primary mount' feature that's eating too many spaces (the idea is that if you're installing more than a quarter of your Spaces as weapons, it limits the vehicle to just that and ends up eating more spaces - but it also makes the Invader almost impossible to build) I need to tweak that - should eat twice as many spaces, because then you could never install more than 50%... which was never the intention).

Like I said, pre-alpha. Every build uncovers something wonky. However, looking at the old MegaTraveller versions of the Trepida vs. Invader, I don't see how it works well in terms of differing performance on essentially the same frame. I'm sure it has to do with the Heavy vs Standard Grav, but I'm not going to attempt to relearn the MegaTraveller construction system just to figure it out. (And why then is the Intruder a 'light tank' and the Trepida not?

But trying to build stuff is the only way to test the system. It's still ugly.
 
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