The full version to clear any confusion:
So no system generation in the CRB either, just a sample subsector and another book required if you want to design your own planetary systems.
Same for animals, examples in the CRB and an additional book to design animals. plants and ecosystems.
Vehicles, examples in the CRB and then stand alone book for designing your own.
Robots, yet again examples in the CRB and then a book of design rules.
Here is a radical thought. Put all the design sequences for equipment... starships->vehicles->robots->weapons
in one book.
Sector, system, world ecosystem, encounters, animals and plants in another book
And the last book could be character generation, combat (all types), skills and tasks, augmentaions, synthetics, aliens, experience, examples of equipment
Book 1 could be called, oh I don't know, Characters, Conflict and Equipment
Book 2 could be SVWR Technical Architecture
Book 3 could be Universe and Adventure.