Yes, but the Gazelle doesn’t carry troops or passengers, yet had half its staterooms replaced by barracks in the latest update file, meaning half the crew needs to use them for accommodation.Pg 50 says basic passengers, marines, troops or military people with no other function on the ship.
Hello! Don't worry, we will release the recording on YouTube next weekI don't have discord so can't join in but I do have a question.
The promo art for the new High Guard features ghostly ships - any chance of that being available to purchase?
I know. I was pointing to the page that backed you up.Yes, but the Gazelle doesn’t carry troops or passengers, yet had half its staterooms replaced by barracks in the latest update file, meaning half the crew needs to use them for accommodation.
We have been considering thisYes, I think it is an excellent piece of work. A print, electronic wallpaper something like that.
Has anyone ever given any thought to a coffee table artwork book?
That should teach me not to post while half asleepI know. I was pointing to the page that backed you up.
Depends on who is doing the creating. For the published Mongoose ships starts are usually first.Basically, I was curious about how a ship is created. Stats, exterior appearance, deck plans… what comes first, who decides what, in what order…
with most of the High Guard ships being existing designs, I can imagine it affecting the work flow as well
Stat the ship. Count the squares needed (tonnage x 2). Scale the shape you want to fit the number of squares you need.Too bad I’m the slowest poke in the world of slowpokes… thought of a (to me) good question today… a bit late?
Basically, I was curious about how a ship is created. Stats, exterior appearance, deck plans… what comes first, who decides what, in what order…
with most of the High Guard ships being existing designs, I can imagine it affecting the work flow as well
Really glad you enjoyed it, we would love to continue doing more events like this in the futureNow that I have watched it, I have to say it was a great interview. Hope it is the first of many more to come.
Looks like Andrew and Arkathan have pretty much covered this. But is this something people would be interested in us going through in detail? An article or even another podcast/video? Let us know!Too bad I’m the slowest poke in the world of slowpokes… thought of a (to me) good question today… a bit late?
Basically, I was curious about how a ship is created. Stats, exterior appearance, deck plans… what comes first, who decides what, in what order…
with most of the High Guard ships being existing designs, I can imagine it affecting the work flow as well
could be fun! The design process and flow between writer, artist, editor/boss… Who has the idea, what comes next, who gets final say, how does the way from idea to end product look?Looks like Andrew and Arkathan have pretty much covered this. But is this something people would be interested in us going through in detail? An article or even another podcast/video? Let us know!
Sounds great! I will have a look into this! Might create a separate forum channel where people could suggest content and guests they would like to see. I have been doing more behind-the-scenes insights over on our Instagram but an opportunity to discuss this in depth sounds fantastic!could be fun! The design process and flow between writer, artist, editor/boss… Who has the idea, what comes next, who gets final say, how does the way from idea to end product look?
For both ships, gear, adventures or whole books
Making of/behind the scenes is always fun and interesting!