Ive been playing SFB for close to 25 years. in that time I have mostly stuck with the kizinti. played other races at times sure but I have always come back to the kizinit as my pet race. when I heard that Mongoose was releasing SFU ACTA i was overjoyed. Victory at Sea was always one of my favorite naval game systems and combining that with one of my othert beloved game systems in a reasonabley playable format was just perfect for me
I waited paitently for the Kizninti fleet box to be released and managed to pick it up recently.
i have been quite disheartened to see how poorly the Kizinits have been adapted to SFU. I do apalogise if this argument has been brought up before but im trying to figure out in my mind why certan changes have been made.
I really had to scratch my head when I heard the change of 3 drone armed ships attacking a single target per turn. I can think of no reason in the world why this was put into place other than balance for the SFU system. ok..I can under stand that to a degree. the rules are not in place to reflect the whole aresanal of counter drone systems that SFB had. (fighters, PFs, G racks, ECM, wild weasels, and up until recently phaser Gs-I could go on but you get the idea) I do find it quite difficult to do any damage with drones due to this rule but I somewhat understand it
and why are the AD dice for drone on the kizinti so low?
I can understand the conversion from SFB to SFU on a 1 weapon per basis. and im cool with that. most kizinit ships have 4 drone racks and thus should equate to 4AD however after Y175 the fleet went a total upgrading of shifting all A racks(standards drone racks) on kizinti ships to at least 2 C racks (the double fire drone racks) and the rest B racks(increased ammo capactiy-which as far as I can tell has no real reflection in SFU). after the conversion kizinit ships could put 6 drones in the sky each turn as compared to the 4 before the refit. shouldnt the kizinits therefore have 6AD dice for thier drones?
I took a look at all the other ships of other races and all of them have all of thier refits added into the ships in SFU
the feds have their +, and R refits
the klingons have their B and K refits
the romulans have their + and B refits.
hell even the gorn got their +, F and D refits added in
but the kizinits didnt get thier drone rack refits
if its all because some hand waving-"drones are to powerful in this system so thats why we have neutered them" then fine. id like to know that. cause as it stands right now kizinits do not have their full abilities with thier signature weapon. right now they are nothing but fuzzy klingons and if I wanted to use disruptors as my main weapon i would have played kilnks
hell I would even be happy if we could upgrade Kizniti ships for the Y175 upgrade for an increased point cost
I waited paitently for the Kizninti fleet box to be released and managed to pick it up recently.
i have been quite disheartened to see how poorly the Kizinits have been adapted to SFU. I do apalogise if this argument has been brought up before but im trying to figure out in my mind why certan changes have been made.
I really had to scratch my head when I heard the change of 3 drone armed ships attacking a single target per turn. I can think of no reason in the world why this was put into place other than balance for the SFU system. ok..I can under stand that to a degree. the rules are not in place to reflect the whole aresanal of counter drone systems that SFB had. (fighters, PFs, G racks, ECM, wild weasels, and up until recently phaser Gs-I could go on but you get the idea) I do find it quite difficult to do any damage with drones due to this rule but I somewhat understand it
and why are the AD dice for drone on the kizinti so low?
I can understand the conversion from SFB to SFU on a 1 weapon per basis. and im cool with that. most kizinit ships have 4 drone racks and thus should equate to 4AD however after Y175 the fleet went a total upgrading of shifting all A racks(standards drone racks) on kizinti ships to at least 2 C racks (the double fire drone racks) and the rest B racks(increased ammo capactiy-which as far as I can tell has no real reflection in SFU). after the conversion kizinit ships could put 6 drones in the sky each turn as compared to the 4 before the refit. shouldnt the kizinits therefore have 6AD dice for thier drones?
I took a look at all the other ships of other races and all of them have all of thier refits added into the ships in SFU
the feds have their +, and R refits
the klingons have their B and K refits
the romulans have their + and B refits.
hell even the gorn got their +, F and D refits added in
but the kizinits didnt get thier drone rack refits
if its all because some hand waving-"drones are to powerful in this system so thats why we have neutered them" then fine. id like to know that. cause as it stands right now kizinits do not have their full abilities with thier signature weapon. right now they are nothing but fuzzy klingons and if I wanted to use disruptors as my main weapon i would have played kilnks
hell I would even be happy if we could upgrade Kizniti ships for the Y175 upgrade for an increased point cost