OK here is my semi in world narrative of the battle I ran (myself as both aggressor and defender). Part 1 of 2
Part 2 of 2
The scenario opened with the aggressor force Jumping in with a practiced precision just beyond the 100 diameter limit for the GG, and deploying their fighter screen. The defenders formed up, and went out to meet. Just as they reached “Very Long” range, targets began to resolve, and sensors locked, and combat began. Immediately the Azhanti Lightning class cruiser broke off along with half of its fighter squadrons, to provide rear fire support, and so as not to slow the approach of the remainder of the aggressor force.
Initial volleys with Particle beams were exchanged, causing some minor damage due to extreme range inaccuracies, but literally thousands of missiles were launched in both directions. As the range closed to Long, additional weapons came into range, and the accuracies of the weapon crews increased dramatically. But the devastating power of the Hadrian spinal mounts began to bear, agile as the Ghalak’s were, one meson beam caught home, and the ship was instantly called out of action by the adjuicators. The less capable Valients were unable to bring their spinal weapons to bear.
As the range closed even further, another Ghalak was destroyed by Meson fire, another seriously damaged, but the Hadrian’s were taking a beating too, one blew up from the collective fire from the spinal mounts of the remaining Ghalak’s. And then the multiple waves of missiles launched as the ships drove headlong at each other reached their targets almost simultaneously. Targeted at the heavily armored capitol ships the missiles that reached there targets were largely ineffective – against the less heavily armored Valients, the collective damage was too much, and both were destroyed.
By this stage both fleets were heavily damaged with over 50% losses to both aggressor and defender, and yet closer still did the fleets approach, closing to short range where spinal weapons were inaccurate, but more secondary weapons were available to target. Collective fire from the aggressor fleet removed one more Hadrian, but the remaining Hadrian was able to eliminate the two remaining Ghallak’s.
In the latter part of the simulation the Lightning class cruiser was able to keep the wounded Hadrian at range to pepper the Hadrian with its Particle spinal mount, and finish off the defending fleet.
Post combat assessment discussed two main points – while the parameters of the engagement dictated that the aggressor fleet close with the defenders, it would be unlikely that a competent fleet commander would willingly close to within range of the Imperium’s Meson spinal mounts, almost all the kills on the aggressor fleet were made by direct hits by the spinal mount of the Hadrian Battle riders. The other point that was discussed was the lack of effectiveness of the missiles, and that instead of simulated Advanced Missiles, an invasion of Zhodhani vessels would change engagement rules such that a commander would be warranted using Nuclear missiles. The presence of so many nuclear dampers was raised – and in simulation conditions it was impossible to determine if they would have rendered all those waves of missiles impotent.
Other findings were that the secondary armament of the ships involved were mostly inconsequential, with the exception of the Hadrians particle beam bays which held off the approaching Ghalak’s quite effectively until the meson weapons entered range. Furthermore the usual complaint against Battle riders was raised once again, with no effective way to break off – at the end of the conflict the battle rider was defeated because it could not sufficiently close the range to the one remaining aggressor capitol ship.
Following this several events were kicked off – firstly an intelligence campaign was initiated to mislead the Zhodani that the Research project into extended range Meson weapons was more advanced than it really was, and that some re-fits of forward fleets had already been completed. Secondary, the stockpiles of nuclear missiles in fortress fleets were doubled and deployment orders and rules of engagement modified. Finally, enhancement of secondary weapons was investigated – while addition of particle beam bays were considered – this refit was too expensive for most fleets, and would have pulled them from service for too long – the only real modification was for Ghalak’s in the field to receive Torpedo modules to replace their missile modules, as it was felt these would be more effective against heavily armored opponents.