Celisasu
Mongoose
Chernobyl said:In fact, it has returned us to one list...just in two books...wait, 3 books...Dilgar! dang, that's 4 books - Drakh! so 4! 4 books! ah ah ah!
Chern
:lol:
Well I don't mind the Drakh/Dilgar books being seperate. Lots of games have seperate books for different fleets and armies.
But it's still three books just for rules. Core Game+SFOS+Armageddon which might be a bit much.
Before the next version of ACTA comes out I hope that Mongoose puts a bit more work into balancing the game. I accept that you can't have 100% balance. But I really don't want to see another 10 Sag debacle or a balancing system which is based on fleets dominating certain priorities at the cost of being helpless at other priorities.
Like I've said before, the core setup other than fighters is actually very good. It's a simple, concise, easy to use and play system. Fighters really remain the only serious problem as far as rules are concerned in my eyes. Most of the remaining problems just have to do with balancing the ships and replacing some really really bad models. *Looking at the Vorchan in specific here for bad design leading to extremely hard assembly and the Frazi for something that just needs a new mold as it always comes in such aweful shape that I have enough flash on it to make another fighter*