A spinal weapon is 5000 tons and up, so the ship needs to be a substantial size bigger than that - but the bigger the ship, the more fuel is needed for the Jump-2 Drive.
I think 7,500 dtons is the minimum useable hull for such a ship. Plus it'll be a sparsely equipped one at that.
Au Contrair, Blackadder!
Je Presente pour votre consideration:
Hammerzeit-class Superheavy Gunship
Little more than a mobile, jump-capable cannon, some 44% of the
Hammerzeit's volume consists of a single spinal meson mount. For all the high tech elements of its design, will be neither especially manouvrable nor particularly comfortable for its 52 crew.
Its defences (10 point defence lasers and a single reinforced layer of bonded superdence armour) are tolerable but far from impressive for a multi-kiloton ship, so the
Hammerzeit's primary defence being to retreat behind the protection of its single black globe generator whilst waiting for the main armament to recharge.
Hull: 2,500 dTon TL15 Class CA Wedge w/Radiation Shielding - 1075 MCr
Sections: Forward, Engineering (35 Hull, 35 Structure each)
Armour: Bonded Superdense/10 - 375 MCr, 416.7 dTons
TL15 Capital Fusion/2 - 468.75 MCr, 46.875 dTons
TL14 Capital Jump/2 - 225 MCr, 56.25 dTons inlcuding 14 dTons Capacitors
TL10 Capital Manouvre/2 - 23.4375 MCr, 23.4375 dTons
Fuel: 1 Jump-2 & 4 Weeks Endurance - 562.5 dTons
Fuel Processors: 24 Hour Refuel; 1.45 Mcr, 29 dTons
Spares: 1 Month only
Forward Command: Holographic Bridge - 15.625 MCr, 12.5 dTons
Engineering Command: Compact Bridge - 10.3125 MCr, 9.375 dTons
Computer: Core/3 - 12 MCr - Includes Jump Control Software
Software: Fire Control/5, Evade/3 - 13 MCr
Sensors: Very Advanced Electronics x3 - 12 MCr, 15 dTons
Crew:
10 Command Crew
2 Engineering Crew
11 Spinal Mount Crew
8 Troops
6 Service Crew
4 Screen Crew
10 Turret Crew
Total 31 Staterooms - 15.5 MCr, 124 dTons
Spinal Mount: TL15 Rapid Fire Meson-A - 1100 MCr, 1100 dTons*
Turrets: 10 x Single Turret (Beam Laser) - 12 MCr, 10 dTons
Screens: Black Globe Generator - 100 MCr, 50 dTons
Extras:
1152 additional Black Globe Capacitors (total 1656 points) - 96 MCr, 32 dTons
2 Briefing Rooms - 1 MCr, 8 dTons
2 Armouries - 1 MCr, 4 dTons
Total Cost - 3558 MCr
Monthly Maintenance/Spares - Cr 296,423
Prototype Construction time - 120 Weeks
Architect's Fees - 36 MCr
* Spinal Mounts miniaturize a scary amount, no? 80%, in fact, in this case!