Since CT HG keeps getting mentioned, I posted a thread about how TL changes ship capability, here is a truncated version.
At TL15
2% bridge
17% m-6
16% AF#15
14% pp+pp fuel
Total 49%
j1 12%, j2 23% j3 34% j4 45%
still need weapons, increased power plant (1 factor is 2% with fuel) for weapons, crew.
TL14
2% bridge
17% m-6
15% AF#14
21% pp+pp fuel
Total 55%
j1 12%, j2 23% j3 34% j4 45%
still need weapons, increased power plant (1 factor is 3% with fuel) for weapons, crew.
TL13
2% bridge
17% m-6
28% AF#13
21% pp+pp fuel
Total 68%
j1 12%, j2 23% j3 34% j4 45%
still need weapons, increased power plant (1 factor is 3% with fuel) for weapons, crew.
TL12
2% bridge
17% m-6
26% AF#12
28% pp+pp fuel
Total 73%
j1 12%, j2 23% j3 34% j4 45%
still need weapons, increased power plant (1 factor is 3% with fuel) for weapons, crew.