#### Morpheus1975

##### Mongoose

1.

Fighter - 4AD

Rolls 1 Five or Six - 1 Critical Hit

Rolls 2 Fives or Sixes - 1 Critical Hit

Rolls 3 Fives or Sixes - 2 Critical Hits

Rolls 4 Fives or Sixes - 2 Critical Hits

In Other Words - Rounding Up -> # Sixes/2

2.

Total Number of Sixes Rolled/2 (Round Down) = # Crits

This give a little punch to all the fighters but does not overdo it because the chances of a single flight getting 4 fives or sixes on 4 dice is 1/3^4 or 1 to 81. The chances of them getting a single crit are higher but still fairly low.

Personally I prefer option 2 because rounding down give fighters and edge but not a very hard one.

Option one gives them some serious bite.