Morpheus1975
Mongoose
Give all fighters semi-precise so if a fighter flight rolls and get a few sixes here are two verisons of this idea.
1.
Fighter - 4AD
Rolls 1 Five or Six - 1 Critical Hit
Rolls 2 Fives or Sixes - 1 Critical Hit
Rolls 3 Fives or Sixes - 2 Critical Hits
Rolls 4 Fives or Sixes - 2 Critical Hits
In Other Words - Rounding Up -> # Sixes/2
2.
Total Number of Sixes Rolled/2 (Round Down) = # Crits
This give a little punch to all the fighters but does not overdo it because the chances of a single flight getting 4 fives or sixes on 4 dice is 1/3^4 or 1 to 81. The chances of them getting a single crit are higher but still fairly low.
Personally I prefer option 2 because rounding down give fighters and edge but not a very hard one.
Option one gives them some serious bite.
1.
Fighter - 4AD
Rolls 1 Five or Six - 1 Critical Hit
Rolls 2 Fives or Sixes - 1 Critical Hit
Rolls 3 Fives or Sixes - 2 Critical Hits
Rolls 4 Fives or Sixes - 2 Critical Hits
In Other Words - Rounding Up -> # Sixes/2
2.
Total Number of Sixes Rolled/2 (Round Down) = # Crits
This give a little punch to all the fighters but does not overdo it because the chances of a single flight getting 4 fives or sixes on 4 dice is 1/3^4 or 1 to 81. The chances of them getting a single crit are higher but still fairly low.
Personally I prefer option 2 because rounding down give fighters and edge but not a very hard one.
Option one gives them some serious bite.