Gruffty the Hiver
Banded Mongoose
Blimey :shock:Deniable said:Correct, a hex number and an asterisk for an occupied hex. The borders indicate ownership of the hexes though.
Thanks for the information, Deniable :mrgreen:
Blimey :shock:Deniable said:Correct, a hex number and an asterisk for an occupied hex. The borders indicate ownership of the hexes though.
Deniable said:Well, as I said earlier, Matt mentioned that someone could move the sector to another part of the map or relocate races or whatever.
msprange said:Infojunky said:Matt is the location of the Foreven sector fixed?
For the OTU it is. For you. . . well, that is pretty much up to you![]()
GypsyComet said:Remember folks, "Canon" is for authors to worry about. The rest of us can use it or not as we will, in pieces or whole, as our games require. Only authors have to worry about being compatible with all of it.
It was in relation to this that I raised the question about Foreven canon. The history behind the whole "open sector Foreven" is quite interesting in itself, though. And I still hope that whatever was (or will be) determined to be canon for the OTU License Foreven gets noted in the license for future reference.GypsyComet said:Remember folks, "Canon" is for authors to worry about.
EDG said:Yeah, but like I said elsewhere, if it can be moved around Charted Space then it can't be Foreven because that sector is specifically next to the Spinward Marches.
GypsyComet said:Remember folks, "Canon" is for authors to worry about. The rest of us can use it or not as we will, in pieces or whole, as our games require. Only authors have to worry about being compatible with all of it.
linkTraveller Wiki said:This sector is explicity set aside as a GM's preserve by Game Designers' Workshop. There is very little canon information about it and no more will be established.
Canon
This sector is know as Iakr in the Zhodani Consulate.
Two systems in the Reidan subsector, Rashev and Alenzar are featured in The Chamax Plague/Horde.
Traveller Wiki said:Non-Canon
The main Zhodani proxies in the area are the Avalar Consulate in Foreven/Beyond and the Steblenz Consulate (a full-fledged Zhodani colony) in Vanguard Reaches; the Imperium has three independent systems in Foreven that are client states, and on the Vanguard Reaches/Far Frontiers border, to spinward, the Duchy of Trelyn (renamed the Trelyn Domain, as part of a governmental reorganization paralleling the reorganization of the Domain of Deneb subsequent to the Rebellion) also takes an active role as an Imperial client state to promote Imperial interests in the region.
The same major aliens that can be found in the Spinward Marches can also be found here; Aslan, Vargr, and Droyne and Chirpers may be encountered, although Vargr will probably be encountered less frequently, and Aslan (and Zhodani) more frequently, than in the Spinward Marches.
Emperor Herdan said:Ahh well One thing I wouldn't mind (if possible) would be a mapped Trailing sector near the K'Kree / Hiver / Imperial area. Theres lots of possibilities with those three.
Take care all
E. Herdan
dmccoy1693 said:From the way Mongoose Matt is making it sound, the only people that have to worry about canon work for Mongoose and Avenger, since they have specific licenses. Foreven, by contrast sounds like every publisher can make their own canon. If they want to make Vargr to have a long standing rivalry with Kree and have them battle it out in Foreven, a company can do that. But if another company wants Hivers to be at war with the Aslan-Imperium Alliance and most of those battle take place in Foreven, a company can do that.
linkTraveller Wiki said:This sector is explicity set aside as a GM's preserve by Game Designers' Workshop. There is very little canon information about it and no more will be established.
Canon
This sector is know as Iakr in the Zhodani Consulate.
Two systems in the Reidan subsector, Rashev and Alenzar are featured in The Chamax Plague/Horde.
I see no mention that it even HAS to have the Zhodani Consulate in it or that it is anywhere near the SM.
Linkydmccoy1693 said:Mongoose posted a draft version of the FFSLL on the main traveller page.
klingsor said:Interesting, very interesting indeed. A pity the resolution is so poor, especially of the map, but this is just a taster and I must say I am rather looking forward to the meal. I am impressed by the way they put the few known planets on from Chamx Plague/Horde, a very nice touch that.
The systems are charted and what are those little black bits I cannot make out? All in all a good excuse to crank up a planet building spreadsheet.
This is going to be fun.
EDG said:Also, is it just the positions of the systems on the map that are fixed? Or do people have to keep EVERYTHING shown on the map the same? (i.e. whether the planet is a watery world, a dry world, or an asteroid belt).