MasterGwydion
Emperor Mongoose
btw... I do not have Imperial Navy. Who was the writer? Third Imperium was written by Christopher Griffen. Although Geir is in the acknowledgements, so maybe he knows something.
btw... I do not have Imperial Navy. Who was the writer? Third Imperium was written by Christopher Griffen. Although Geir is in the acknowledgements, so maybe he knows something.
All I know is that I wrote neither book, so I'm staying neutral here...btw... I do not have Imperial Navy. Who was the writer? Third Imperium was written by Christopher Griffen. Although Geir is in the acknowledgements, so maybe he knows something.
The "Uashki" Second Line Battleships are in War Fleets of the Fifth Frontier War (page 10) and are 200,000 tons each.So let's see:
2 x "Uashki" Second Line Battleships --
1 x "Planet" Heavy Cruiser -- SotR 52: 75000 dTons
3 x "Atlantic" Heavy Cruisers -- GDW Fighting Ships 32: 75000 dTons
1 x "Azhanti High Lightning" Strike Cruiser (in this case acting as a Strike Cruiser) -- HG 258: 60000 dTons
2 x "Gionetti" Light Cruisers -- FS 34: 30000 dTons
2 x "Skimkish" Light Carriers -- HG 235: 29000 dTons
1 x "Ritchey" Fleet Escort -- SotR 44: 8000 dTons
1 x "P F Sloan" Fleet Escort -- HG 231: 5000 dTons
7 x Destroyers (Something worse than the "Midu Agasham")
5 x "Chrysanthemum" Destroyer Escorts -- HG 207: 1000 dTons
3 x "Fer de Lance" Destroyer Escorts -- HG 211: 1000 dTons
8 x "Gazelle" Close Escorts -- HG 181: 400 dTons
I couldn't quickly find a description of the Usahki BB, but other than that (and the unspecified 'Destroyers') I am getting ~502200 dTons woth of ships; figure the 'Destoyers' as 3000 dTon 'Agashaam' class (for another 21000 dTons) and that gets us to 523200 dTons. That seems a little light, but this is strictly from published material, so it might reasonably be expected to be incomplete. There is another thread (https://forum.mongoosepublishing.com/threads/imperial-navy-ship-and-shipyard-sizes.124935) where 'production capacity of shipyards' is being discussed, and the estimate is that the Spinward Marches has a capacity to build:
Nor is the word, some, few, most, or any other clarifying word.I don't see the problem. There are shipyards in the Depot systems. That's a given, because they do decommissioning, refits, recommissionings, and other maintenance work. There's no reason that they can't build new starships there. It is very unlikely that the shipyard workers are actual Navy personnel. That would just be weird, frankly.
You have a brief, high level summary in one book and a more fulsome explanation in another. Neither statement is false. They just aren't comprehensive. They were looking at the situation from different perspectives.
People talk this way all the time in real life. I can pull up dozens of articles about "The US Navy's shipbuilding capacity" or that makes statements like 'The US Navy is building...'. But the US Navy does not literally build any ships. Military contractors build ships for the Navy.
Any suggestion that depots are the only place that anyone can build a ship for the Navy is surely unintended. It doesn't make sense and it directly conflicts with decades of Traveller material. Depots are places where Naval vessels are built. Depots are not the ONLY place Naval vessels are built. That's why the word "only" is not in the sentence.
I would like to know what was intentional and what was in error. In SOM canon was changed to no longer require shipyards to do maintenance, so changing Canon happens, but if it was an accident, then We can ignore it as Canon. As always, We can ignore anything We like in Our own games, but official Canon, should be pretty consistent. That SOM change was huge. No longer do I need to stay near a TL-15 planet if I have a TL-15 ship, since I can do My maintenance anywhere. I used to always have to plot Trade Routes based on ships being able to get their annual maintenance, but now that is no longer necessary. So, this small change in Canon, lead to huge changes in the Charted Space universe.CT->MT canon is clear on this - the IN gets ships built at depots and at shipyards owned by corporations - see A:1 and S:5 for details.
Who Builds Imperial Navy Ships and Where Do They Do It?
So, in a couple of threads, there has been some spirited discussion on who builds the ships for the Imperial Navy, where they are built, and who oversees the commercial shipyards in regular systems (SPA or the commercial entities that built them). The core of the debate seems to be centered...forum.mongoosepublishing.com
At the risk of offending, The Third Imperium setting book conflicts with prior canon in a few places, this may be intentional or it may be in error.
The Third Inperium book actually backs up what you’re saying. It’s The Imperial Navy that seems to be in conflict there.CT->MT canon is clear on this - the IN gets ships built at depots and at shipyards owned by corporations - see A:1 and S:5 for details.
Who Builds Imperial Navy Ships and Where Do They Do It?
So, in a couple of threads, there has been some spirited discussion on who builds the ships for the Imperial Navy, where they are built, and who oversees the commercial shipyards in regular systems (SPA or the commercial entities that built them). The core of the debate seems to be centered...forum.mongoosepublishing.com
At the risk of offending, The Third Imperium setting book conflicts with prior canon in a few places, this may be intentional or it may be in error.
This.I would like to know what was intentional and what was in error. In SOM canon was changed to no longer require shipyards to do maintenance, so changing Canon happens, but if it was an accident, then We can ignore it as Canon. As always, We can ignore anything We like in Our own games, but official Canon, should be pretty consistent. That SOM change was huge. No longer do I need to stay near a TL-15 planet if I have a TL-15 ship, since I can do My maintenance anywhere. I used to always have to plot Trade Routes based on ships being able to get their annual maintenance, but now that is no longer necessary. So, this small change in Canon, lead to huge changes in the Charted Space universe.
"Civilian yards that won't be in a Depot" is a sentence that makes no sense to me. I can see Pearl Harbor Naval Shipyard out my window. Like all Naval Shipyards, it is a refit, maintenance, and repair facility. It is inside Joint Base Pearl Harbor-Hickam. You are on the Navy base, it isn't part of the civilian port. Nevertheless, it employs 12 civilian contractors for every uniformed person that works in that part of the base. The Naval personnel are management, logistics, planning, etc. The people actually turning wrenches (so to speak) are civilian tradesmen. There will be swarms of civilians in every Depot in the Imperium. There will be civilian population centers for those workers.The Third Inperium book actually backs up what you’re saying. It’s The Imperial Navy that seems to be in conflict there.
While this may seem pedantic, if the Navy has the yards at Depot, they are Navy yards with civilian contractors like NASA uses (I worked in Mission Coltrol for almost two decades as a civilian contractor). The Imperial Navy makes a big deal about the procurement process and that makes it pretty clear that it’s not the Navy calling the shots on who builds what where. That means civilian yards that won’t be in Depot.
While that conflicts with what came before, it’s more realistic in a game where those kinds of things will affect players. If Mongoose wanted to have all Navy ships built at Depot in yards they control, then they should have said so in The Imperial Navy.
We’ll all end up doing what we feel best, but as this is the new canon, they should clarify so we can know the intent as we blithely change it to suit what makes sense.
The reason I saw that the way I do is that I don't see the civilians owning the yards in a depot. They likely are providing civilian contractors to do the work, but in a system entirely run by the Navy, those will be Navy yards. Or perhaps those are yards where only Navy personnel are allowed because of the work. It may be a fine distinction, and it could go either way, but just because the US does it that way doesn't mean the Imperium does."Civilian yards that won't be in a Depot" is a sentence that makes no sense to me. I can see Pearl Harbor Naval Shipyard out my window. Like all Naval Shipyards, it is a refit, maintenance, and repair facility. It is inside Joint Base Pearl Harbor-Hickam. You are on the Navy base, it isn't part of the civilian port. Nevertheless, it employs 12 civilian contractors for every uniformed person that works in that part of the base. The Naval personnel are management, logistics, planning, etc. The people actually turning wrenches (so to speak) are civilian tradesmen. There will be swarms of civilians in every Depot in the Imperium. There will be civilian population centers for those workers.
The Newport News Shipyard is a civilian owned shipyard where the US Navy's aircraft carriers (and other ships) are built. It is across the harbor from Norfolk Naval Shipyard. Newport News Shipyard is the workplace of a good number of US Navy personnel from the nearby Naval bases. The Naval personnel there do the same thing they do at an actual Naval Shipyard: they provide administrative, management, and technical oversight to make sure the contractors know what the job specs are. There's no reason that the space equivalent of Newport News (the town) couldn't be in a Depot System. Depot systems aren't off limits in total. They have civilian areas.
I would expect that all worlds that get Imperial Navy construction contracts have Naval bases in them, because even the civilian shipyards will have a contingent of Naval personnel providing support for the builders. And I would expect favored shipbuilders to have shipyards in a Depot system.
I hear you and your view is valid.The distinction between Norfolk Naval Shipyard (which the Navy owns and the work is done by civilian employees) and Newport News Shipyard (where the shipyard is owned by a civilian company and the Navy provides oversight of the work done by those civilian employees) is a pretty fine hairsplit. Does it really make a meaningful difference whether LSP owns a shipyard in the Depot system or just supplies all the workers? LSP is still building the ship for the Navy.
In neither case is anyone in a uniform doing the building. The military does not train people to build equipment. They train people to operate and maintain things. It's true that you could have a different model. The Imperial Navy could own commercial businesses and consider its employees to be Navy personnel. There's no evidence of that. But there's no reason you couldn't do it that way.
The other point about Naval bases is kind of a chicken and egg argument. Whether the Naval base came first and the shipyard chosen because of proximity or the shipyard was chosen so a Naval base was established is irrelevant. If Naval vessels are being built at a location in any quantity, you'll need a military base. You'll have the people working at the shipyard and their families. You'll need a barracks for the crew of the ship in for a refit/repair or for the new crew of a ship coming into service (though I guess you could have civilian operators do the shakedown cruise and jump it to where the crew is). I'm just saying that if you are looking at two planets with class A starports and wondering which one might also build warships, the one with the Naval base is going to be it.