Hi,
I would like to see a rusty/battered T-62 for the African warlords as they would not have uptodate equipment.
Also in the full rules I would like to see Vehicles having different hit locations and armour for each location.
eg:- Locations Turret or Hull
and for each location armour value for Front/side/rear and maybe even top as some of the newer A/T missiles attack the top of thye vehicle.
Then have different damage tables to see if the vehicle is destoyed or some part eg gun is now longer working.
You could have one for hull hits and one for turret hits.
It would also be nice to have tank crew figures and roll to see if any get out if the vehicle is hit. you could also use them if the crew fail a marole test and abandon the vehicle, once they know its safe they could get back in.
Rich.
I would like to see a rusty/battered T-62 for the African warlords as they would not have uptodate equipment.
Also in the full rules I would like to see Vehicles having different hit locations and armour for each location.
eg:- Locations Turret or Hull
and for each location armour value for Front/side/rear and maybe even top as some of the newer A/T missiles attack the top of thye vehicle.
Then have different damage tables to see if the vehicle is destoyed or some part eg gun is now longer working.
You could have one for hull hits and one for turret hits.
It would also be nice to have tank crew figures and roll to see if any get out if the vehicle is hit. you could also use them if the crew fail a marole test and abandon the vehicle, once they know its safe they could get back in.
Rich.