Hi guys here's my take on Mars and the Psi Corp
Earth is gone, The Earth Alliance strips apart anything of value they can from the Sol System before Mars grabs it.
With the Earth Alliance government falling back to Proxmina III
Psi Corp stays on Mars and Supports the Mars government with its vast resources it aquired over the years. Psi Corps subverts the Mars government and turns mars into a police state (like Soviet union) Psi Corp is allowed to have its own military (like the KGB) and full police powers with in the Consortium, The Psi Corps are approach by the Vorlons, who as masters of order are impress with the ordered society of Mars and the Psi Corp and give technical support to Consortium in exchange for their support to the Vorlons.
The Martian Military (The Mars Consorium Navy)
I got into a very Soviet/Revolutionary war mode here, The Mars Military is much smaller than Earth Force (less number of shipyard facilities), But because Psi Corps, Mars military had acess to advance plans from Earth Force and money to build them. With the benefit of building a new navy from scrach, The Martian Navy is one the most adavance fleets in the Galaxy, if some what small (Like Japanese Defense Force). Mars military is about one quarter the size of Earth Force, but far lest terriotry to defend.Martian Navy also goes back to WWII terms on naval ship (no more Destroyer designation for Big heavy warship=they are now Battlecruisers and Battleships)
Psi Corp Fleet and Mars Consortium Navy
Psi Corp Fleet
Priority Level: Patrol
Angelfury Wing (1 Flight)
Black Omega Starfury Wing (2 Flights)
Eternal Vigilance-class Escort
Priority Level: Skirmish
Fighter Carrier
Priority Level: Raid
Mothership
Priority Level: Battle
Judgment-class Experimental Warship
Priority Level: War
Divine Omega-class Advanced Destroyer
Priority Level: Armageddon
Retribution Class-Advance Destroyer
Same traits as before, just they requisition ships from Martian Consortium Navy (MCN) instead of Earthforce.
Psi Corp Initiative +3
Angelfury Flight Patrol (Wing of One Flight)
Using Basic Martian technology overlaid with Vorlon tech, The Angelfury Star fury is the first biotech fighter deployed by the Psi Corp.
Speed: 14 Damage:- Dogfight: +2
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Dodge 2+, Fighter,
In Service:
Weapon Range Arc AD Special
Discharge Gun 2 T 1 Beam, Precise
Black Omega Starfury Flight Patrol (Wing of Two Flights)
Elite Fight Corp of the Psi Corp
Speed: 14 Damage:- Dogfight: +3
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Dodge 2+, Fighter, Psychic Crew
In Service:
Weapon Range Arc AD Special
Uni-Pulse Cannon 2 T 2 Twin-Linked
Divine Omega-class Advanced Destroyer War
Created in secret, the Divine Omega uses Vorlon tech overlayed an Omega Destroyer hull.
Speed: 8 Damage: 75/12
Turn: 1/45 Crew: 84/18 Craft: 4 Thunderbolt Fighter Flights
Hull: 6 Troops: 3 Special Rules: Adaptive Armor, Advanced Jump Engine, Anti-Fighter 8, Flight Computer, Interceptors 6, Lumbering, Self-Repair 1d6
In Service:
Weapon Range Arc AD Special
Super Lightning Cannon 24 B 6 Beam, Precise, Quad Damage
Light Discharge Gun 12 P 8 DD, Precise
Light Discharge Gun 12 S 8 DD, Precise
Light Discharge Gun 12 F 8 DD, Precise
Light Discharge Gun 12 A 8 DD, Precise
Eternal Vigilance-class Escort Patrol
Speed: 8 Damage: 8/2
Turn: 2/90 Crew: 9/2 Craft: None
Hull: 4 Troops: 1 Special Rules: Interceptors 1, Psychic Crew 4, Scout, Stealth 4+
In Service: 2258+
Weapon Range Arc AD Special
Medium Pulse Cannon 10 F 4 Twin-Linked
Light Pulse Cannon 8 P 1 Twin-Linked
Light Pulse Cannon 8 P 1 Twin-Linked
Fight Carrier Raid
Same as one in Babylon 5 ACTA Fleet List (Psi Corp)
Judgment-Class Experimental Warship Battle
The warship built by humans, which utilized Vorlon tech solely
Speed: 12 Damage: 40/8
Turn: 2/45 Crew: 45/9 Craft: 2 Angelfury Flights
Hull: 6 Troops: - Special Rules: Adaptive Armor Advanced Jump Engine, Anti-Fighter 4, Interceptors 1, Self Repair 2
In Service: 2259+
Weapon Range Arc AD Special
Super Lightning Cannon 20 F 5 Beam, Precise, Quad Damage
Mothership Raid
The heart of the Psi Corp fleet. The Mothership is a mobile base for Psi Corp.
Speed: 4 Damage: 38/6
Turn: 1/45 Crew: 36/5 Craft: 4 Black Omega Starfury Flights
Hull: 4 Troops: 4 Special Rules: Advanced Jump Engine, Anti-Fighter 6, Interceptors 4, Lumbering, Psychic Crew 5, Stealth 4+
In Service: 2250+
Weapon Range Arc AD Special
Heavy Laser Cannon 30 B 4 Beam, Double Damage
Medium Pulse Cannon 10 F 8 Twin-Linked
Medium Pulse Cannon 10 P 8 Twin-Linked
Medium Pulse Cannon 10 S 8 Twin-Linked
Retribution-Class Advanced Destroyer (Nemesis Variant) Armageddon
Consider the crowning achievement of blending Vorlon and Earth tech. The Retribution is match almost anything else in the galaxy.
Speed: 9 Damage: 95/18
Turn: 1/45 Crew: 105/20 Craft: 4 Angelfury Flights
Hull: 6 Troops: 3 Special Rules: Adaptive Armor, Advanced Jump Engine, Anti-Fighter 8, Flight Computer, Interceptors 6, Self-Repair 2d6
In Service:
Weapon Range Arc AD Special
Super Lightning Cannon 30 B 6 Beam, Precise, Quad Damage
Discharge Gun 24 F 10 Beam DD, Precise
Light Discharge Gun 12 P 12 DD, Precise
Light Discharge Gun 12 S 12 DD, Precise
Light Discharge Gun 12 A 8 DD, Precise
Advanced Missile Rack 30 F 6 Precise, SL**, Super AP
* The Retribution has a HEL track array, granting it a +1 bonus to all attempts to break through a target’s Stealth
** This weapon ignores the Slow-Loading trait unless the Retribution is Crippled
Mars Consortium Navy
Mars Consortium Navy Initiative +2
Priority Level:
Aurora Starfury Wing (4 Flights)
Badger Starfury Wing (4 Flights)
Breaching Pod Wing (4 Flights)
Liberator-Class Transport
Red Star Starfury Wing (2 Flights)
Thunderbolt Starfury Wing (4 Flights)
Priority Level: Skirmish
Minuteman class Attack Frigate
Priority Level: Raid
Bunker Hill Class Heavy Cruiser
Lewis&Clark Class Explorer
Paul Revere Class Advanced Scout
Priority Level: Battle
Bastille Class Battle cruiser
Cincinnatus Class Advanced Cruiser
Katyusha Class Bombardment Cruiser
Long March Class Strike Cruiser
Priority Level: War
Red October Class Advanced Battleship
Yorktown Class Super Carrier
Priority Level: Armageddon
Independence class Dreadnaught
Aurora Starfury Flight Patrol (Wing of Four Flights)
A popular fighter design in both Earth Force and MCN (Mars Consortium Navy), the Aurora continues to be deployed with the warships of Mars.
Speed: 14 Damage:- Dogfight: +2
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Dodge 2+, Fighter,
In Service: 2252+
Weapon Range Arc AD Special
Uni-Pulse Cannon 2 T 2 Twin-Linked
Badger Starfury Flight Patrol (Wing of Four Flights)
Another Earth design, The Badger is a fighter bomber that is quickly supplanted by Thunderbolt and Red Star Fighters.
Speed: 10 Damage:- Dogfight: +2
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Dodge 3+, Fighter,
In Service: 2259+
Weapon Range Arc AD Special
Uni-Pulse Cannon 2 T 2 Twin-Linked
Missile Rack 4 T 1 AP
Bastille-Class Battle cruiser (Omega Destroyer Variant)
Seen as the icon of the Martian Independence, the Bastille is a solid design that differs significantly from its Earth counterpart.
Speed: 7 Damage: 48/10
Turn: 1/45 Crew: 62/14 Craft: 4 Aurora Starfury Flights
Hull: 6 Troops: 4 Special Rules: Anti-Fighter 6, Interceptors 3, Jump Engine, Lumbering
In Service:
Weapon Range Arc AD Special
Heavy Laser Cannon 30 B 6 Beam, Double-Damage
Heavy Laser Cannon 30 B(a) 4 Beam, Double-Damage
Heavy Pulse Cannon 12 F 8 Twin-Linked
Missile Rack 20 P 2 Precise, SL, Super AP
Missile Rack 20 S 2 Precise, SL, Super AP
Plasma Cannon 10 P 8 AP, Twin-Linked
Plasma Cannon 10 S 8 AP, Twin-Linked
Breaching Pod Patrol (Wing of Four Flights)
Mars breaching pods are identical to ones deployed by Earth.
Speed: 6 Damage:- Dogfight:-
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Breaching Pod, Dodge 4+,
In Service:
Bunker Hill-Class Heavy Cruiser (Hyperion Variant) Skirmish
A reworking of the Earth Hyperion, the Bunker Hill can engage ships that traditionally out range Hyperion.
Speed: 8 Damage: 28/6
Turn: 2/45 Crew: 32/6 Craft: 1 Aurora Starfury Flights
Hull: 5 Troops: 3 Special Rules: Anti-Fighter 2, Interceptors 2, Jump Engine,
In Service: 2252+
Weapon Range Arc AD Special
Heavy Laser Cannon 18 B 4 Beam, Double-Damage
Heavy Laser Cannon 18 B(a) 2 Beam, Double-Damage
Advanced Missile Rack 30 F 4 Precise, SL*, Super AP
Medium Pulse Cannon 10 A 2 ----
Medium Pulse Cannon 10 P 8 ----
Medium Pulse Cannon 10 S 8 ----
*These Weapons ignore the Slow-Loading trait unless the Bunker Hill is Crippled
Cincinnatus Class Advanced Cruiser (Marathon Variant) Battle
Utilizing the best most advanced technologies that MCN has been able to glean from other races, including the Vorlons, Mars has created a warship that can easily match ships twice its size.
Speed: 12 Damage: 40/12
Turn: 2/45 Crew: 45/14 Craft: 2 Aurora Starfury Flights
Hull: 6 Troops: 4 Special Rules: Anti-Fighter 2, Interceptors 2, Jump Engine,
In Service: 2261+
Weapon Range Arc AD Special
Discharge Gun 24 B 4 Beam, DD, Precise
Discharge Gun 24 B(a) 2 Beam, DD, Precise
Heavy Pulse Cannon 12 F 6 Twin-Linked
Heavy Pulse Cannon 12 A 4 Twin-Linked
Heavy Pulse Cannon 12 P 10 Twin-Linked
Heavy Pulse Cannon 12 S 10 Twin-Linked
Advanced Missile Rack 30 F 4 Precise, SL*, Super AP
*These Weapons ignore the Slow-Loading trait unless the Cincinnatus is Crippled
Independence Class Dreadnaught (Victory Variant) Armageddon
Bulit in secret facilites from prying eyes, the Independence is expected to be crowning achievement of the Martian Navy.
Speed: 10 Damage: 40/12
Turn: 1/45 Crew: 45/14 Craft: 3 Aurora Starfury Flights, 3 Thunderbolt Flights
Hull: 6 Troops: 4 Special Rules: Adapted Armor, Advanced Jump Engines, Afterburner, Anti-Fighter 6, Carrier 2, Command +3, Flight Computer, Interceptors 6,
In Service: 2261+
Weapon Range Arc AD Special
Lightning Cannon* 20 B 10 Beam, Precise, Quad Damage
Discharge Gun 24 F 8 Beam, DD, Precise
Discharge Gun 24 A 6 Beam, DD, Precise
Heavy Pulse Cannon 12 T 20 Twin-Linked
Advanced Missile Rack 30 T 6 Precise, SL**, Super AP
*If the Lightning Cannon is fired, the Independence may not fire any other weapons and will moved forward 4” next turn. However, it then cannot do anything else (except take damage) until the End Phase of the next turn. Nothing. Nadda. Zilch.
**These Weapons ignore the Slow-Loading trait unless the Independence is Crippled
Katyusha Class Bombardment Cruiser (Apollo Variant) Battle
A Martian Reworking of the Apollo.
Speed: 7 Damage: 38/8
Turn: 1/45 Crew: 46/9 Craft: None
Hull: 6 Troops: 2 Special Rules: Anti-Fighter 4, Interceptors 3, Jump Engine,
In Service:
Weapon Range Arc AD Special
Advanced Missile Rack 30 F 14 Precise, SL*, Super AP
Advanced Missile Rack 30 A 2 Precise, SL*, Super AP
Advanced Missile Rack 30 P 4 Precise, SL*, Super AP
Advanced Missile Rack 30 S 4 Precise, SL*, Super AP
*These Weapons ignore the Slow-Loading trait unless the Katyusha is Crippled
Lewis&Clark Class Explorer (Explorer Variant) Raid
Because Mars possess little territory, the need the for ship dedicated to exploring new territory is needed. The Lewis & Clark fills the need. A reworking of the Explorer, the Lewis & Clark adds more rage firepower.
Speed: 4 Damage: 140/40
Turn: 1/45 Crew: 65/15 Craft: 6 Aurora Starfury
Hull: 4 Troops: 10 Special Rules: Anti-Fighter 6, Command +1, Interceptors 3, Jump Engine, Lumbering, Scout
In Service:
Weapon Range Arc AD Special
Advanced Missile Rack 30 F 4 Precise, SL*, Super AP
Medium Pulse Cannon 10 F 6 ----
Medium Pulse Cannon 10 A 6 ----
Medium Pulse Cannon 10 P 6 ----
Medium Pulse Cannon 10 S 6 ----
*These Weapons ignore the Slow-Loading trait unless the Lewis&Clark is Crippled
Liberator-Class Transport (Hermes Variant) Patrol
A Martian reworking of the Hermes Transport
Speed: 12 Damage: 10/3
Turn: 2/45 Crew: 44/11 Craft: 1 Aurora Starfury
Hull: 4 Troops: 3 Special Rules: Anti-Fighter 2, Interceptors 2, Jump Engine, Stealth 4+
In Service:
Weapon Range Arc AD Special
Missile Rack 20 F 2 Precise, SL, Super AP
Medium Laser Cannon 15 B 3 Beam
Long March Class Strike Cruiser Battle
Only “True” Martian ship, The Long March is both raider and first strike warship. Possessing advanced sensor materials and maneuverable hull design, the Long March can slip behind the lines of an enemy and wreak havoc in his Rear Zone.
Speed: 12 Damage: 40/10
Turn: 2/45 Crew: 44/11 Craft: 2 Thunderbolt Flights
Hull: 5 Troops: 3 Special Rules: Anti-Fighter 2, Interceptors 2, Jump Engine, Stealth 4+
In Service:
Weapon Range Arc AD Special
Advanced Missile Rack 30 F 3 Precise, SL*, Super AP
Heavy Pulse Cannon 12 F 10 Twin-Linked
Plasma Cannon 10 F 10 AP, Twin-Linked
Plasma Cannon 10 P 8 AP, Twin-Linked
Plasma Cannon 10 S 8 AP, Twin-Linked
*These Weapons ignore the Slow-Loading trait unless the Long March is Crippled
Minuteman class Attack Frigate (Chronos Variant) Skirmish
The Martian variant of the Earth Alliance Chronos attack frigate.
Speed: 8 Damage: 16/3
Turn: 2/45 Crew: 18/5 Craft: None
Hull: 6 Troops: 2 Special Rules: Anti-Fighter 2, Interceptors 2,
In Service:
Weapon Range Arc AD Special
Railgun 15 T 4 AP, Double Damage
Heavy Plasma Cannon 12 F 2 AP, Double Damage
Heavy Plasma Cannon 12 F 2 AP, Double Damage
Heavy Plasma Cannon 12 F 4 AP, Double Damage
Heavy Plasma Cannon 12 F 4 AP, Double Damage
Paul Revere Class Advanced Scout Raid
The Martian variant of the EA Delphi Scout.
Speed: 12 Damage: 18/5
Turn: 2/45 Crew: 22/6 Craft: 1 Aurora Starfury
Hull: 5 Troops: 0 Special Rules: Anti-Fighter 4, Interceptors 2, Jump Engine, Scout*, Stealth +5
In Service:
Weapon Range Arc AD Special
Advanced Missile Rack 30 F 4 Precise, SL**, Super AP
Medium Pulse Cannon 10 P 6 ----
Medium Pulse Cannon 10 S 6 ----
*The Paul Revere has no range limit on the use of its scout trait, instead of the usual 36” range.
**These Weapons ignore the Slow-Loading trait unless the Paul Revere is Crippled
Red October Class Advanced Battleship War
The Pride of the Martian Fleet, the Red October Class Battleship is a symbol of Martian power.
Speed: 8 Damage: 40/12
Turn: 1/45 Crew: 45/14 Craft: 4 Thunderbolt Starfury Flights
Hull: 6 Troops: 4 Special Rules: Anti-Fighter 6, Interceptors 2, Jump Engine,
In Service:
Weapon Range Arc AD Special
Heavy Particle Cannon 35 B 6 Beam, Triple Damage
Heavy Laser Cannon 30 B 3 Beam, Double Damage
Heavy Pulse Cannon 12 F 6 Twin-Linked
Heavy Pulse Cannon 12 A 6 Twin-Linked
Heavy Pulse Cannon 12 P 10 Twin-Linked
Heavy Pulse Cannon 12 S 10 Twin-Linked
Advanced Missile Rack 30 F 6 Precise, SL*, Super AP
*These Weapons ignore the Slow-Loading trait unless the Red October is Crippled
Red Star Starfury Patrol (Wing of One Flight)
The latest in Martian fighter design, trading speed for more firepower
Speed: 12 Damage:- Dogfight: +2
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Atmospheric, Dodge 2+, Fighter,
In Service:
Weapon Range Arc AD Special
Advanced Light Laser Cannon 4 T 3 Accurate
Torpedo Rack 8 T 1 AP, Double Damage, Precise
Thunderbolt Starfury
The new standard fighter for both Earth and Mars, the Thunderbolt is the first atmospheric fighter deployed by Mars.
Speed: 12 Damage:- Dogfight: +1
Turn: SM Crew:- Craft:-
Hull: 5 Troops:- Special Rules: Atmospheric Dodge 3+, Fighter,
In Service: 2259+
Weapon Range Arc AD Special
Uni-Pulse Cannon 2 T 2 Twin-Linked
Missile Rack 4 T 1 AP
Yorktown Class Super Carrier (Poseidon Variant) War
One largest ships in Martian Navy, The Yorktown class Super Carrier is the spear head any Marian attack force. With a huge complement of Thunderbolt Fighters, The Yorktown can project its power very far away. The York Town is also the test bed for a new defensive weapon system and is heavily armored
Speed: 5 Damage: 95/25
Turn: 1/45 Crew: 120/30 Craft: 24 Thunderbolt Starfury Flights
Hull: 6 Troops: 10 Special Rules: Anti-Fighter 6, Carrier 8, Command +3, Fleet Carrier, Interceptors 6, Jump Engine, Lumbering, Shuttles
In Service:
Weapon Range Arc AD Special
Advanced Missile Rack 30 T 6 Precise, SL*, Super AP
Advanced Gatling Pulse Cannon 12 T 10 Accurate, Twin-Linked
*These Weapons ignore the Slow-Loading trait unless the Yorktown is Crippled
Yes It advance Fleet, but Mars was site of many of Earth experiemental shipyards and R&D projects, plus the Psi Corp own military facilites which never offically existed, but where still there operating on the planet.
Please post your comments suggestions, and possitive feed back is good.