its slower but its not one hit, it has shields 4 which makes it 5 hits, same as a bluestar. but bluestar cannot regenerate crew so is disadvantaged in the damage/regen stakes.
dogfighting wise it has to lose 5 dogfights to die, which its unlikely to get into or even lose with dogfight +2.
its turreted so doesnt have the arc restrictions on a bluestar. it moves last so will always get to pick targets.
its Sm so doesnt have to move 4" before a turn or 6" before a 180 so this fighter is faster in reversing direction - speed 12 compared to the 10" of move the bluestar has left and will actually only manage 6" net in a direction directly behind it.
WS fighter in armageddon was a 1/wing at skirmish with only dodge 4+ and 3AD of DD precise at only range 2", but no shields or anything crazy like that.
sorry that fighter is totally broken beyond all brokenness
dogfighting wise it has to lose 5 dogfights to die, which its unlikely to get into or even lose with dogfight +2.
its turreted so doesnt have the arc restrictions on a bluestar. it moves last so will always get to pick targets.
its Sm so doesnt have to move 4" before a turn or 6" before a 180 so this fighter is faster in reversing direction - speed 12 compared to the 10" of move the bluestar has left and will actually only manage 6" net in a direction directly behind it.
WS fighter in armageddon was a 1/wing at skirmish with only dodge 4+ and 3AD of DD precise at only range 2", but no shields or anything crazy like that.
sorry that fighter is totally broken beyond all brokenness