Mark Mohrfield said:
I'm giving up on argueing that HPs=/=APs. If you don't believe the statements of the rulebooks themselves, you sure as heck ain't going to believe me.
That is because if you read the rule books you will get more thanone fdefintion. HP were alos used to decibe parrying and dodging as well as actual damage.
Now according to HQ, a hero is wounded whener he fails a contest, and in extended constests that mean when he is defeated at his AP go below 1.
The problem with your argument is that since APs are vaguely defiend units used to resolve everything in HQ, then then it is impossible for them NOT to repent something. The second you dicde to make any sort of test or comparison, be it combat ability, weath, beatuty, or size of a fleet, it becomes a value expressed in APs.
Mark Mohrfield said:
I will say this however;
atgxtg said:
.If I even own a casino, I'm inviting you. Casinos thrive on people who believe just that. While it is mathematically possible, the net game effect is similat to saying that a 1st level fighter has a chance against a 10 level fighter. Mathematically yes, realistically, no.
If someone is overmatched in HQ, the bid really only determines how long it takes for them to be defeated. If you are using Spear 17 and the other guy has Greataxe 17W3 you could desparate bid you socks off. Barring some hHero Points and a series of "one in 400 chance" rolls, you are toaste.
There is so much wrong with this statement I don't even know where to begin. Look, I said that it was POSSIBLE. I did not make a statement as to how PROBABLE it was. Even then, this assumes that the character with the higher Ability level has more APs than the character with the lower ability, and this is not always the case. Your example also ignores the role of Hero Points in the game.
How about beginng with your math.
For starters, I did factor in the possible use of Hero Points, otherwise the 17 has no chance of winning, as the 17W3 will have 3 bumps turining a fumble into a critical. The Hero Point is what gives the 17 the 1 in 400 chance of winning (rolling 1 vs a 20), and that is assuming that the 17W3 doesn't want to spend a HP.
That doesn't assume anything about who has more APs. Quite frankly, if the 17 doesn't roll a 1 AND spend a
Hero Point,
on every roll, it doesn't matter if he has 1, 10, 1000 or 1 million APs, he will loose. The APs just determine how long it will take him to loose.
Even in the absolute best case for the 17 guy, that is assuming that the oppoent switched abilities withle at low AP, the 17 is still going to have to roll a 1 and bumb with a hero point to have that 1 in 400 chance of winning a contest.