Also looking at Liati vs Bluestars. Assuming they all move into firing range of each other at the same time (odds are they will given both sides relative engagement ranges and maneuvering capabilities) I would say the Liatis opening volley will most likely destroy 2 or 3 bluestars if maybe even 4 if its lucky (but this is risky as splitting fire onto 4 could backfire and end up not quite finnishing off ANY of them....). Also consider you have 2 flights of Rutarians to help finish off any bluestar that doesnt QUITE die... Now Ill have to check if theyve changed the PL system in a silly way to make swarms bigger but assuming 6 Bluestars arrayed against the Liati:
Turn one Both sides deploy at long range, bluestar with one flight of Rutarians out. Both doesnt really matter who wins initiatiative as both sides will close but Id wager that the bluestars will advance a bit and the Liati will try to get as into its out edge firing range and luanch its other flight of Rutarians. After turn 1 Id expect all the bluestars to be out of range and the Liati to be within 18" firing range with its beams of one or two bluestars but not the rest if it won initiatitve but fully out of range if it didnt. If the Liati won initiative Id expect its beams to damage, maybe kill, a single bluestar but short of lucky crits Id expect the target to survive.
Turn 2 Id expect all the bluestars to close to firing range. The Liati will all stop if necessary but will make sure the blue stars cant overshoot it and get behind it (at least most of them). The Rutarians will then move behind the rear bluesatrs. If we say the ISA won initiative we can have it so that one bluestar will fire, doing a few points of damage (but not anything major), the Liati will then split its fire over 3 bluestars and Id tend to suspect it would kill all 3. If it got a shot off on turn 1 then that should be one of the targets (if its still there and wasnt the first bluestar to fire). The other 2 targets should be the ones with Rutarians parked behind them, in case they dont QUITE die. However Id suspect thats probably unnecessary. The Liati has got 16AD of double damage accurate firepower. half of that will hit a blue star on a 2+ and the rest on a 4. Id guess about 10-12 of those AD will hit, theyre all acurate so no dodges allowed and double damage will translate that to, discounting crits and bulkheads, about 20-24 points of damage. Add in another salovo from the beams and rutarians to polish off and your going to be looking at 3 dead bluestars. One of them may get a shot off before the rutarians finish it off but you still looking at a total return fire of probably only 3 or 4 of the original 6, which is certainly going to but a dent in the Liati but Id estimate only to about half way down its hull, barring lucky crits.
Next onwards its going to be a twisting dogfight essentially. If the Centauri win initiative that will genearlly mean the first bluestar to move, seing as it wont get to fire anyway will overshoot with all power to engines and thus the Liati wont get a forward arc shot, but Id still say it would with its turret guns and fighters toast another bluestar resulting in only one of them getting to fire back now, even if the ISA win initiative, 2 bluestars will return fire but probably STILL not finish the Liati off.
At this point (turn 3 or 4 depending how quickly the two fleets engaged) were most likely looking at a Liati about 2/3 damage facing off with 2 either undamaged or maybe slightly scorched bluestars (down a point or two) If the centauri win initiative any turn and the bluestars dont both run for it the one that can line its shot up will more than likely die before it can fire, and on a turn the ISA win initiative one will die and the other will get its shot off, basically, any way you look at it, from this point the ISA are going to get one bluestars volley off max before its finally finished off (again this isnt set in stone but its likely).
So overall Id say a single Liati IS capable of taking down 6 bluestars. If the PL system has changed and youd get 8 though then I would have to agree its dead but if the PL system has changed and you get 8 then that in my eyes is making things too much in favour of swarms sadly
