matrixcowboy
Mongoose
Just wanted to get this off my chest. I am a late comer to Traveller. I am an old RPG gamer. Cut my teeth on AD&D 2nd, West End Games Star Wars, Shadowrun, and FASAs Robotech. Later on in life, I got back into RPGs, only to discover I could not stand what D&D (and its clones) have become. (gamist systems which seem better as computer game RPGs than table top ones.) I went into OSR, and rules light instead (DCC, Mothership) , and other systems which focused more on Sandbox play or systems with a unique setting. (Free League stuff).
But as much as I have tried other Sci-fi systems, (Stars Without Number, Coriolis, Mothership, Alien, M-Space, and even some Starfinder sourcebooks) The on thing which kept me going back to look at Traveller was the ship variety. I loved how many ships it had, with detailed deck plans, with sensible design options, and realistic roles for their existence.
I ended up getting the core 4 books, despite their high cost vs other publishers.
It ended up winning me over... but this took 1.5 years.... in which time I spent a lot more money on other systems.
What kept repelling me from Traveller was: (in order of level of repulsion)
1) High cost of books (overcome)
2) Setting with dogs and lions (overcome)
3) Ship designs that look like they came from the 1970s, and not in a good way... like very basic shapes like cylinders, and ships that looked like giant vacuum cleaners (Element Cruiser) - (overcome)
4) The silly jump = 1 week delay rule (why isn't it variable?) (overcome)
But the worse one, so bad that I felt impelled even though I have finally bought into the system and rules, that I felt I still needed to post about this (in the odd chance that it actually helps steer the publishers into a direction where the next generation won't have to spend almost 2 years avoiding the great game before finally giving into it)
WHY so many ships are colored so ridiculously. I mean seriously, so many ships have obnoxiously bright primary colors, geometric shapes, and geometric shapes like target crosshairs painted all over them. It looks like a Mondrian picture. This kind of stuff like make the ships so clownishly silly looking. Its almost as if the same colorblind designer was in charge of designing all ships in the whole imperium.
What reason is there to have color shapes painted over the ship?
Or dumb circle and crosshairs on its flanks? (the Solomani SA cruiser for instance)
Ships have no reason to be painted besides for style... and a lot of the style I see in the ship books are VERY questionable from a practical perspective.
I get that the ship pictures are of NEW ships and aren't of the 'lived in' ships you see in pictures like Star Wars or shots when they have been used... but really.
The EXCEPTION to this rules seems only to be in the Adventure Class Ships book and the new upcoming Traders and Gunships. The author there finally seems to have a sense about what colors real practical ships should look like.
But as much as I have tried other Sci-fi systems, (Stars Without Number, Coriolis, Mothership, Alien, M-Space, and even some Starfinder sourcebooks) The on thing which kept me going back to look at Traveller was the ship variety. I loved how many ships it had, with detailed deck plans, with sensible design options, and realistic roles for their existence.
I ended up getting the core 4 books, despite their high cost vs other publishers.
It ended up winning me over... but this took 1.5 years.... in which time I spent a lot more money on other systems.
What kept repelling me from Traveller was: (in order of level of repulsion)
1) High cost of books (overcome)
2) Setting with dogs and lions (overcome)
3) Ship designs that look like they came from the 1970s, and not in a good way... like very basic shapes like cylinders, and ships that looked like giant vacuum cleaners (Element Cruiser) - (overcome)
4) The silly jump = 1 week delay rule (why isn't it variable?) (overcome)
But the worse one, so bad that I felt impelled even though I have finally bought into the system and rules, that I felt I still needed to post about this (in the odd chance that it actually helps steer the publishers into a direction where the next generation won't have to spend almost 2 years avoiding the great game before finally giving into it)
WHY so many ships are colored so ridiculously. I mean seriously, so many ships have obnoxiously bright primary colors, geometric shapes, and geometric shapes like target crosshairs painted all over them. It looks like a Mondrian picture. This kind of stuff like make the ships so clownishly silly looking. Its almost as if the same colorblind designer was in charge of designing all ships in the whole imperium.
What reason is there to have color shapes painted over the ship?
Or dumb circle and crosshairs on its flanks? (the Solomani SA cruiser for instance)
Ships have no reason to be painted besides for style... and a lot of the style I see in the ship books are VERY questionable from a practical perspective.
I get that the ship pictures are of NEW ships and aren't of the 'lived in' ships you see in pictures like Star Wars or shots when they have been used... but really.
The EXCEPTION to this rules seems only to be in the Adventure Class Ships book and the new upcoming Traders and Gunships. The author there finally seems to have a sense about what colors real practical ships should look like.