B5 Beam Weapons

Yrtalien

Mongoose
Example: A Sharlin fires it's main gun at a Hyperion Heavy Cruiser.

The Sharlin's main weapon: the Twin Linked Neutron Laser Cannon has an Offense 75, and Beam 2d8

The Hyperion has Mk 1 Interceptors rated at 10.

Assuming the Sharlin hits and the interceptors work does the Sharlin do 65 offense (75 - 10 for the interceptors), 2d8 beam damage?

Or 75 offense and 2d8 beam damage?

The way I read the rules the interceptors have no effect on the beam damage but reduce the offence, my room mate says that the interceptors have no effect period because its a beam weapon...

Thank you for your help

Oscar
 
and see what they say concerning ongoing damage. For example, if a beam weapon strikes a ship and the ships hull is not resistant enough to take all the damage, after subtracting the hull armor value from the damage value will this residual value continue on into the ship that is hit causing internal damage.

Thinking somewhat along the lines of damage done by the shadow ship to the narn cruser as its beam weapon sliced thru the narn ship and kept on going--opening sequence of the B5 series during the Shadow War episodes.
 
The way I read the rules the interceptors have no effect on the beam damage but reduce the offence, my room mate says that the interceptors have no effect period because its a beam weapon...

You'd think not, but it's often claimed they do. The usual justification is the 'energy web' referred to in B5Wars.

As far as evidence is concerned, in Severed Dreams, one of the Destroyers supporting B5 (the Alexander, I think?) notes that an enemy ship's "interceptors are off-line" and responds to this - by firing a heavy laser. Which implies that the effect of this was improved by the interceptors being off-line, and hence that interceptors can, in some way, degrade beam fire.

Or, you can take the pragmatic approach that it's yet another CGI screwup and ignore it.
 
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