Indeed
Omnipotent said:A simple question...IF a weapon has double, triple...damage, when it scores a single critical hit
...Does the enemy ship take a solid hit first, then the opponent rolls the dice on the crit table and any damage taken from i.e. weapons offline(-2/-2) is either dubbled or tripled(according to the weapon which fired)?
This is the way to go right?
No. It's badly worded.B5freak said:Since Damage and Crew are defined separately, does this mean the Crew from a Critical Hit is reduced?
No. The damage still comes from a critical hit. There is no solid hit, only a critical which does the same damage as a solid hit but this damage is still from a critical hit, therefore not reduced by GEG.B5freak said:Also, is the Damage from the Solid Hit that caused the Critical Hit reduced?
Yes that wording would be better. Or just not writing "As solid hit" on the Attack Table (sidenote: why isn't this called the Damage Table?), instead write "-1 damage, -1 crew". This came up in 1e, I'm surprised it wasn't changed in 2e, I did point it out in tier 2 playtesting but they did nothing.B5freak said:If I'm correctly interpreting your intent, my suggested clarification would be, "Any Damage and/or Crew loss resulting from a roll on the Damage Table will be reduced by the GEG. Any Damage and/or Crew loss resulting from a roll on the Critical Hits tables will not be reduced by the GEG."
If the trait is online in the end phase, it can use it. So yes.B5freak said:Self-Repairing and Shadows/Vorlons - Shadows and Vorlons automatically repair Critical Hit effects in the End Phase of the Turn after the effect was suffered. If a Vorlon/Shadow ship loses the Self-Repair trait as a result of a Critical Hit, can the ship Self-Repair in the same End phase that the Critical Hit is repaired?
I would say yes because those abilities are automatic. Just like the Victory doesn't lose Adaptive Armour when it fires its Lightning Cannon.B5freak said:Shadow Physical Disruption - When the description says "may take no further action", what exactly does that mean? Can the ship still Self-Repair and regenerate shields?
Breaking stealth, what does that mean?, for the ship that fired, is it just a negative one to stealth for the ship that fired the mines, does anyone else get a bonus minus one, is stealth taken down to zero? Still too many questions.
B5freak wrote:
Since Damage and Crew are defined separately, does this mean the Crew from a Critical Hit is reduced?
No. It's badly worded.
B5freak wrote:
Also, is the Damage from the Solid Hit that caused the Critical Hit reduced?
No. The damage still comes from a critical hit. There is no solid hit, only a critical which does the same damage as a solid hit but this damage is still from a critical hit, therefore not reduced by GEG.
B5freak wrote:
If I'm correctly interpreting your intent, my suggested clarification would be, "Any Damage and/or Crew loss resulting from a roll on the Damage Table will be reduced by the GEG. Any Damage and/or Crew loss resulting from a roll on the Critical Hits tables will not be reduced by the GEG."
Yes that wording would be better. Or just not writing "As solid hit" on the Attack Table (sidenote: why isn't this called the Damage Table?), instead write "-1 damage, -1 crew". This came up in 1e, I'm surprised it wasn't changed in 2e, I did point it out in tier 2 playtesting but they did nothing.
B5freak wrote:
Self-Repairing and Shadows/Vorlons - Shadows and Vorlons automatically repair Critical Hit effects in the End Phase of the Turn after the effect was suffered. If a Vorlon/Shadow ship loses the Self-Repair trait as a result of a Critical Hit, can the ship Self-Repair in the same End phase that the Critical Hit is repaired?
If the trait is online in the end phase, it can use it. So yes.
B5freak wrote:
Shadow Physical Disruption - When the description says "may take no further action", what exactly does that mean? Can the ship still Self-Repair and regenerate shields?
I would say yes because those abilities are automatic. Just like the Victory doesn't lose Adaptive Armour when it fires its Lightning Cannon.
It is one very experienced player's opinion. I do not work for Mongoose therefore cannot make official rulingsB5freak said:Sooooo, is that one player opinion or an official ruling?[/b]
DontFearDaReaper said:Breaking stealth, what does that mean?, for the ship that fired, is it just a negative one to stealth for the ship that fired the mines, does anyone else get a bonus minus one, is stealth taken down to zero? Still too many questions.
The Minbari player in the campaign I am playing in would like further clarifiaction to the Q&A regarding energy mines and their affect on stealth. :twisted: :twisted:
Dave
what further clarification does he require?
DontFearDaReaper said:Ship has been fired at this turn (if applicable) + firing ship close (if applicable) + any modifiers from scout ships
Isn't that correct?