Deleriad
Mongoose
It seems to me that the core mechanic in MRQ is the skill roll and it comes in two flavours: simple and opposed. There are two things I'm interested in when it comes to comparing skills in an opposed skill roll. How absolutely good a skill is and how good compared to another person. For example, if Albert is 40% arm wrestling and Bill is 20% arm wrestling and they wrestle until someone wins and do it once a day for 100 days: how often should Albert win and how often Bill? Should Albert win twice as often as Bill, less often or more often?
Then, say a year later, Albert is now 80% and Bill is 40% and they repeat the experiment. How often now? The issue is does a change in "absolute" skill effect the relative ability? Is 80 vs 40 the same or different to 40 vs 20?
What do other people think given the three scenarios below.
100 wrestles
1) Albert 40%, Bill 20%. How many times should Albert win?
2) Albert 80%, Bill 40%. How many times should Albert win?
3) Albert 160%, Bill 80%. How many times should Albert win?
I'm not looking for a statistical analysis based on a percentile system, I'm looking for what people think should happen.
Bruce
Then, say a year later, Albert is now 80% and Bill is 40% and they repeat the experiment. How often now? The issue is does a change in "absolute" skill effect the relative ability? Is 80 vs 40 the same or different to 40 vs 20?
What do other people think given the three scenarios below.
100 wrestles
1) Albert 40%, Bill 20%. How many times should Albert win?
2) Albert 80%, Bill 40%. How many times should Albert win?
3) Albert 160%, Bill 80%. How many times should Albert win?
I'm not looking for a statistical analysis based on a percentile system, I'm looking for what people think should happen.
Bruce