As for Star Trigger, take a look at the Conqueror's trilogy by Timothy Zahn. A fine, but not Traveller-verse SFThat's what the psions want us to think, maybe it does work and they don't know it.
As for Star Trigger, take a look at the Conqueror's trilogy by Timothy Zahn. A fine, but not Traveller-verse SFThat's what the psions want us to think, maybe it does work and they don't know it.
I honestly hadn't thought that way but you're right, it does seem like Rebellion Light!So... The Rebellion without a fractured Imperium?
This is a very cool idea! How wold things be different on an Imperial world if it fell to the Zhodani?… or the Sword Worlds?… or Vargr corsairs?… or suffered a revolution due to the Ine Givar?Or actually just Life Under Occupation with notes on how different cultures would act as both occupier and occupied
But doesn’t it? Crazy to base one’s defense on a lie, but hey, gotta keep those expansionist Sword Worlders at bay somehow.The Darrians are all smoke and mirrors - they are not TLG and the Star Trigger doesn't work...
The Zhodani aren't likely to occupy the Marches even if they score a decisive win - they had already stopped expanding before the 3I reached the Marches and it was policy that they had expanded to their optimal size. If that still holds true (and it seems likely from their psychology) they would be more likely to set up some sort of protectorate or client state, or multiples of such. Based on past behavior, they probably wouldn't even object if some of those client states chose to stay loyal to the 3I, so long as the Consulate got some form of stable peace they felt was reliable.Maybe an adventure along the lines of "Life Under Zhodani Occupation" as on one the possible FFW outcomes.
Or actually just Life Under Occupation with notes on how different cultures would act as both occupier and occupied
But if there's a super-McGuffin at Rhylanor they need to take and hold that world to see if they can buffer the Wave. Or surf it. Or some such.The Zhodani aren't likely to occupy the Marches even if they score a decisive win
So why not send a group of super spies after it? You know, PCs...But if there's a super-McGuffin at Rhylanor they need to take and hold that world to see if they can buffer the Wave. Or surf it. Or some such.
I ran that scenario years ago and it was great. The players had to trace the flight path of the ship carrying the warrant. The mini campaign took them across the Aramis and Regina subsections. They fought with militia fighting against the Vargr invaders, did a deep sea dive to retrieve a flight recorder, climb a mountain to get to the crash site. All while staying ahead of Naval Intelligence agents sent by Sector Adm. Santanocheev.I posted this on another thread. i think it belongs here too.
Norris as a patron and a group of PCs after the warrant would be an excellent scenario for the FFW - shame they never thought of it at GDW.
Fast forward to Agent of the Imperium and all Norris has to do is activate an agent wafer - the agents have full warrant powers.
Which makes me wonder...
pre-1105 did someone order the destruction of the Agent wafers, so Norris went after a derelict capital ship that pre-dated the destruction order. The wafer agents were destroyed, but their authority was never rescinded.
While on the whole I’m inclined to agree, it could represent a worrying split in the normally cohesive deduction making processes in the Consulate. If only fleets available to a faction are taking part what does that say about the state of the Consulate and the impact of the knowledge of the wave?The wave retcon reason for the FFW should mean the entire Zhodani armed forces are committed to the FFW, not just a few fleets.
It really is a stupid retcon.