Who is the most Broken

  • Thread starter Thread starter H
  • Start date Start date

Which Fleet is the most broken?

  • Minbari - oooh, too hard, scary scary, run away....

    Votes: 0 0.0%
  • Earth Alliance - Bricks in space... about as tough as a sponge

    Votes: 0 0.0%
  • Old ones - Come on, they keep getting whooped in SFOS!

    Votes: 0 0.0%
  • Centauri - they have a weakness? where?

    Votes: 0 0.0%
  • The League - they are not complete until we have more pak mara

    Votes: 0 0.0%
  • Narn - I'd like a good weapon that isn't Boresight please

    Votes: 0 0.0%
  • ISA - Help help, my whitestars keep getting ganked by e-mines

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .
Garibaldi said:
EA. While I was tempted to say 1st ones, The Ea fleet (in my opinion) has too many limiting fastors to be a "power" fleet/race. Now, I understand that Earth is the "new kid on the block", but when you take 5 battle points and get messed up so bad that all your ships are gone at the end of round 3 against Minbari or Centauri and you did only minor damage...something is wrong! Interceptors are too limiting. Good but totally ineffecting against beam, turns totally suck for ships. Don't get me wrong, I love EA, but when you can't win at all...why play them. Loosing is good for ones character, but only to a point. Then it just gets annoying. but hey, there is my 2 cents worth.

well what fleet were you using, for EA i find choosing the fleet to be the most important factor in deciding how well you do
 
Garibaldi said:
EA. While I was tempted to say 1st ones, The Ea fleet (in my opinion) has too many limiting fastors to be a "power" fleet/race. Now, I understand that Earth is the "new kid on the block", but when you take 5 battle points and get messed up so bad that all your ships are gone at the end of round 3 against Minbari or Centauri and you did only minor damage...something is wrong! Interceptors are too limiting. Good but totally ineffecting against beam, turns totally suck for ships. Don't get me wrong, I love EA, but when you can't win at all...why play them. Loosing is good for ones character, but only to a point. Then it just gets annoying. but hey, there is my 2 cents worth.

Why not try a 5 point Patrol level game against the Minbari/Centauri and see if it turns out differently.
 
Silvereye said:
Garibaldi said:
EA. While I was tempted to say 1st ones, The Ea fleet (in my opinion) has too many limiting fastors to be a "power" fleet/race. Now, I understand that Earth is the "new kid on the block", but when you take 5 battle points and get messed up so bad that all your ships are gone at the end of round 3 against Minbari or Centauri and you did only minor damage...something is wrong! Interceptors are too limiting. Good but totally ineffecting against beam, turns totally suck for ships. Don't get me wrong, I love EA, but when you can't win at all...why play them. Loosing is good for ones character, but only to a point. Then it just gets annoying. but hey, there is my 2 cents worth.

Why not try a 5 point Patrol level game against the Minbari/Centauri and see if it turns out differently.

Who wants to play the EA if the only way to have a chance is by only playing 5 point patrol and skirmish games?
 
Well, I'm playing and really liking the Vree right now. So, I will try to mix up some EA fleet options. But at our game shop, I don't know anyone who plays EA exclusivly. ISA, Narn, Minbari, Abbai, Vree (that's me!), Centauri, Shadows, Vorlon...but no EA player. When people are taking the "minor races" over EA, that shows that something is wrong. No matter how you look at it...My 2 cents worth for the day.
 
I'm there with Tal and Garibaldi.

I've got a sizable EA fleet, which I keep dragging out, but I'd like to be able to play at more than Patrol. So my fleet is strong at Patrol and passable at Skirmish. Does that mean, should I join a campaign, I should just pack up and concede the strategic point if the scenario is rolled at Battle or War PL?
 
Here I stand again preaching the righteous word of the Great Duck.
And lo it shall come to pass that the old ones shall wither and die.
The younger races will rise upon the scattered ashes of the ancients.
Amen

So we need to make the ancients a kick ass nasty horrible shadows and vorlons fleets. Fleets that when they appear on the board you first thought is oh (edited for our younger viewers just think of little bunny droppings :))

Huh Huh Nasty Shadows Nasty Vorlons
oh you so nasty see how many beams you can take see they take all we can give them. You naaaaasty shadows. You naaaasty vorlons.

Lets make the scary. A bit like my moments of sanity

Moo Quack Rebbit
 
B5freak said:
I've got a sizable EA fleet, which I keep dragging out, but I'd like to be able to play at more than Patrol. So my fleet is strong at Patrol and passable at Skirmish. Does that mean, should I join a campaign, I should just pack up and concede the strategic point if the scenario is rolled at Battle or War PL?
This is not the Drazi way. Destroy them with the Death Of One Thousand Cuts, swarm around them like deadly hornets. Let your ships outnumber their fighters. Let the fallen be a spur to your ride of vengeance.

You can get 30 Sunhawks for 5 War-level points...

Wulf
 
First Ones definately.


Cheers
Mark

The 'Old Ones' are from the Lovecraft stories aren't they? Cthulu in space....

See you Saturday
 
Garibaldi said:
Well, I'm playing and really liking the Vree right now. So, I will try to mix up some EA fleet options. But at our game shop, I don't know anyone who plays EA exclusivly. ISA, Narn, Minbari, Abbai, Vree (that's me!), Centauri, Shadows, Vorlon...but no EA player. When people are taking the "minor races" over EA, that shows that something is wrong. No matter how you look at it...My 2 cents worth for the day.

Nah, maybe the league is just more fun! I know I usually pick the "little guy" simply because they end up having more flavor. Everyone else in our group usually scrambles for the narn, minbari, ea, centauri, etc... I'm the one sitting there going, "hmmm, vree, drazi or brakiri? Maybe I'll give abbai a shot!"
 
tamcoan said:
Everyone else in our group usually scrambles for the narn, minbari, ea, centauri, etc... I'm the one sitting there going, "hmmm, vree, drazi or brakiri? Maybe I'll give abbai a shot!"

good for you, someones gotta play them :P
 
overall I think certain EA ships could do with a slight damage boost, quite why the minbari got it ahead of the EA I don't know!

The way I see it the Minbari should be similar to Eldar in BFG, lots of firepower, hard to hit but when you do hit, they crumple. They're too resistant to damage now and have slightly too many dice on their precise weapons.
The Centauri should have good firepower too but be fragile, not as much as Minbari, but less robust than EA/Narn. They sit about right now though I'd trade a little more punch on vorchans for a little less toughness on some bigger ships.
The Narn should be the toughest of the "big 4" and by and large they are. firepower on a par with the EA.
The EA has got interceptors which help longevity but some of their ships still seem more brittle than Centauri. The slow launch rate of some ships and poorness of SFOS fighters hurt them definitely.
 
I voted minbari, but almost all are broken... or none at all. I will find out when I'll begin to play again. :lol:

Marc
 
emperorpenguin said:
overall I think certain EA ships could do with a slight damage boost, quite why the minbari got it ahead of the EA I don't know!

The way I see it the Minbari should be similar to Eldar in BFG, lots of firepower, hard to hit but when you do hit, they crumple. They're too resistant to damage now and have slightly too many dice on their precise weapons.
The Centauri should have good firepower too but be fragile, not as much as Minbari, but less robust than EA/Narn. They sit about right now though I'd trade a little more punch on vorchans for a little less toughness on some bigger ships.
The Narn should be the toughest of the "big 4" and by and large they are. firepower on a par with the EA.
The EA has got interceptors which help longevity but some of their ships still seem more brittle than Centauri. The slow launch rate of some ships and poorness of SFOS fighters hurt them definitely.

i do agree with most of that, try comparing a Veshatan to a Primus (which is one of the best all round ships anyways) and you will see better: Crew/Damage Speed, Maneouverability, Stealth-and the Weapons are barely much worse
i think the Narns are right the way they are, they suffer with boresights but that is their disadvantage to balance them out
EA have some advantages but the Apollo is a really useful ship if properly protected
 
Pauly_D said:
emperorpenguin said:
overall I think certain EA ships could do with a slight damage boost, quite why the minbari got it ahead of the EA I don't know!

The way I see it the Minbari should be similar to Eldar in BFG, lots of firepower, hard to hit but when you do hit, they crumple. They're too resistant to damage now and have slightly too many dice on their precise weapons.
The Centauri should have good firepower too but be fragile, not as much as Minbari, but less robust than EA/Narn. They sit about right now though I'd trade a little more punch on vorchans for a little less toughness on some bigger ships.
The Narn should be the toughest of the "big 4" and by and large they are. firepower on a par with the EA.
The EA has got interceptors which help longevity but some of their ships still seem more brittle than Centauri. The slow launch rate of some ships and poorness of SFOS fighters hurt them definitely.

i do agree with most of that, try comparing a Veshatan to a Primus (which is one of the best all round ships anyways) and you will see better: Crew/Damage Speed, Maneouverability, Stealth-and the Weapons are barely much worse
i think the Narns are right the way they are, they suffer with boresights but that is their disadvantage to balance them out
EA have some advantages but the Apollo is a really useful ship if properly protected

the Apollo is damn nasty!
It certainly appears that EA ships have less damage than opposing ships because of their interceptors, that's why I was so surprised (and argued against) the jump in Minbari damage in draft SFOS
 
emperorpenguin said:
Pauly_D said:
emperorpenguin said:
overall I think certain EA ships could do with a slight damage boost, quite why the minbari got it ahead of the EA I don't know!

The way I see it the Minbari should be similar to Eldar in BFG, lots of firepower, hard to hit but when you do hit, they crumple. They're too resistant to damage now and have slightly too many dice on their precise weapons.
The Centauri should have good firepower too but be fragile, not as much as Minbari, but less robust than EA/Narn. They sit about right now though I'd trade a little more punch on vorchans for a little less toughness on some bigger ships.
The Narn should be the toughest of the "big 4" and by and large they are. firepower on a par with the EA.
The EA has got interceptors which help longevity but some of their ships still seem more brittle than Centauri. The slow launch rate of some ships and poorness of SFOS fighters hurt them definitely.

i do agree with most of that, try comparing a Veshatan to a Primus (which is one of the best all round ships anyways) and you will see better: Crew/Damage Speed, Maneouverability, Stealth-and the Weapons are barely much worse
i think the Narns are right the way they are, they suffer with boresights but that is their disadvantage to balance them out
EA have some advantages but the Apollo is a really useful ship if properly protected

the Apollo is damn nasty!
It certainly appears that EA ships have less damage than opposing ships because of their interceptors, that's why I was so surprised (and argued against) the jump in Minbari damage in draft SFOS

yes i thought that the major increase in Minbari damage/crew was ridiculous as well, Stealth saves them and they barely need it now
 
As for ISA, after many, many games both as and against them of late I think the step from dodge 5+ to 3+ was too much, 4+ would be fairer I feel, White Stars used correctly are horrendous to hit
I've used and had used against me battle level ships on CAF barely scratching a ship of lower priority level
3+ saves are amazing, that's why there's so many space marine players out there! :P
 
Back
Top