OK, Strength, size, power, and Dex all have defined uses.
Strength = damage and load
Size = hp, dam,
Dex = # of actions
Power = majical limitations
But the rest are all just window dressing. Sure they give a basis for some skill tests, but after a few sessions they can quickly be ignored as skill levels quickly overide the base stats. Heck, if the first four stats listed above are decent, you can pretty much ignore the rest and skills will rise at a very quick pace.
Don't get me wrong, I like a lot of what I see in this set of rules, its just that certain parts of it just don't make good sense. I hear a lot complain about the combat system, but that is one of the things that I like. Its the nagging things that get my attention.
Now I'm not trying to troll, I just want to know if there is something I missed in the read through about stat checks or the like? I'm still planning on buying the Monsters book on payday.
Strength = damage and load
Size = hp, dam,
Dex = # of actions
Power = majical limitations
But the rest are all just window dressing. Sure they give a basis for some skill tests, but after a few sessions they can quickly be ignored as skill levels quickly overide the base stats. Heck, if the first four stats listed above are decent, you can pretty much ignore the rest and skills will rise at a very quick pace.
Don't get me wrong, I like a lot of what I see in this set of rules, its just that certain parts of it just don't make good sense. I hear a lot complain about the combat system, but that is one of the things that I like. Its the nagging things that get my attention.
Now I'm not trying to troll, I just want to know if there is something I missed in the read through about stat checks or the like? I'm still planning on buying the Monsters book on payday.