DM said:How do you have a development cycle for a historic game?
Its fairly common. Just think how many editions of DBA or WRG Ancients there are.
WRG is a bad a example mate. I remember it was going from one revision, to the next to fix mistakes. In fact, I know a few mates who binned 7, and went back to 6 due to the fatigue rules (IIRC)