ShadowScout
Mongoose
Episode "Walkabout"...
The Minbari Warcruiser's three teeps try to jam the four ShadowShips that arrived to silence the WhiteStar.
One ShadowShip breaks free of the jamming from the Minbari Cruiser, and pursues the WS which flees, the other three are "held".
Sheridan's WhiteStar flees at flank speed, yet thze ShadowShip is gaining.
Then the G'Quan jumps in and starts firing at the ShadowShip, which mysteriously stops moving and does nothing in return.
The WhiteStar turns and engages the ShadowShip too, shortly thereafter it dies.
Sheridan talks with G'Kar.
Jump Point opens behind WhiteStar and a small League fleet arrives led by a Frazi.
The three leftover Shadows break free of the jamming and disengage.
Now... I think it was a bit too easy... remember what ShadowShips did to G'Quans before... even if the G'Quan had the advantage of surprise (and I wouldn't count on it, as ShadowShips clearly can see into hyperspace - review "Relevations"; the ShadowShip reacted and asumed firing position before the G'Quan had jumped out - BtW, Vorlons can hide themselves from at least casual detection, see "Interludes & Examinations" for them surprising some Shadows, and "The Summoning" for an idea how - the vorlon fleet "hiding in hyperspace" that Ivanova & Marcus found...).
So even if the G'Quan had surprise, it might have hurt the ShadowShip a bit with it's initial blasts, but then the ShadowShip should/would have turned and cut the narn vessel apart... unless it couldn't.
And the fact that the ShadowShip stopped moving as soon as the G'Quan hit it with it's lasers made me suspect G'Kar might have put a league teep on board too, just in case Garibaldi was right with his theory.
And more teeps present on the league reinforcements would also explain why the other ShadowShips ran after they broke free from the Minbari teeps, instead of taking out their Sharlin before the telepaths could rest and jam them again (remember how much it tired Lyta to stop a shady shippie)...
Of course that's all just speculation, but it does make sense, doesn't it?
Aso for ShadowShips dying in "Shadow Dancing"... the only one which dies too easily is the Scout (and it may heve been built with less defenses and more sensors, to explain that), for all other ships we have no idea how many shots they had to eat before we got to see their "dying scene" on the screen.
The Minbari Warcruiser's three teeps try to jam the four ShadowShips that arrived to silence the WhiteStar.
One ShadowShip breaks free of the jamming from the Minbari Cruiser, and pursues the WS which flees, the other three are "held".
Sheridan's WhiteStar flees at flank speed, yet thze ShadowShip is gaining.
Then the G'Quan jumps in and starts firing at the ShadowShip, which mysteriously stops moving and does nothing in return.
The WhiteStar turns and engages the ShadowShip too, shortly thereafter it dies.
Sheridan talks with G'Kar.
Jump Point opens behind WhiteStar and a small League fleet arrives led by a Frazi.
The three leftover Shadows break free of the jamming and disengage.
Now... I think it was a bit too easy... remember what ShadowShips did to G'Quans before... even if the G'Quan had the advantage of surprise (and I wouldn't count on it, as ShadowShips clearly can see into hyperspace - review "Relevations"; the ShadowShip reacted and asumed firing position before the G'Quan had jumped out - BtW, Vorlons can hide themselves from at least casual detection, see "Interludes & Examinations" for them surprising some Shadows, and "The Summoning" for an idea how - the vorlon fleet "hiding in hyperspace" that Ivanova & Marcus found...).
So even if the G'Quan had surprise, it might have hurt the ShadowShip a bit with it's initial blasts, but then the ShadowShip should/would have turned and cut the narn vessel apart... unless it couldn't.
And the fact that the ShadowShip stopped moving as soon as the G'Quan hit it with it's lasers made me suspect G'Kar might have put a league teep on board too, just in case Garibaldi was right with his theory.
And more teeps present on the league reinforcements would also explain why the other ShadowShips ran after they broke free from the Minbari teeps, instead of taking out their Sharlin before the telepaths could rest and jam them again (remember how much it tired Lyta to stop a shady shippie)...
Of course that's all just speculation, but it does make sense, doesn't it?
Aso for ShadowShips dying in "Shadow Dancing"... the only one which dies too easily is the Scout (and it may heve been built with less defenses and more sensors, to explain that), for all other ships we have no idea how many shots they had to eat before we got to see their "dying scene" on the screen.