MasterGwydion
Emperor Mongoose
I know Trade Codes are derived from the UWP of the Mainworld of a system, but this system seems to be extremely lacking to Me. For example, Tech-World (A555154–E), population 1, but it says the number of robots is in the millions. With less than 100 people and more than 1 million robots, how is this world not Industrial, just to have the capacity to build and maintain over a million robots? All that work is literally being done by 30 sophonts, since for the population code and the Trade Codes, robots do not count. The Trade Codes literally have nothing to do with what is actually going on, on the planet. Corrosive Atmo planet supplying triple it's population's food requirements with sealed Hydroponics fields (Biosphere or Manufacturing Plant, Agriculture). Use Pourne as an example. 900million people. Say, I build enough Manufacturing Plants, Agriculture to feed 2.7 billion sophonts. By the rules, this world is still not an Agricultural World. Why not? Why do the rules use things for Trade Codes that are completely unrelated to what they actually do?
Also annoying for Me is that the Traveller Map is super inaccurate when it comes to listing a Mainworld's Trade Code. Why is Tech-World not listed as High Tech? Or Falcon? Or Drinax? Or Tyokh? Or Iroioah? All of them are TL-12 or higher.
Also annoying for Me is that the Traveller Map is super inaccurate when it comes to listing a Mainworld's Trade Code. Why is Tech-World not listed as High Tech? Or Falcon? Or Drinax? Or Tyokh? Or Iroioah? All of them are TL-12 or higher.