Absolutely great post. This interpretation makes far more sense to me than any of the official material (in almost all versions of the game) that assumes the Imperium is largely benign. I never could see how that would actually work.
Thank you, I'm glad I could contribute.
Regarding the "benign" Imperium.
CT, MT, and GT superficially describe a somewhat benign live and let live Imperium. The Imperium only rules the space between the stars, and people can organize their own societies on the worlds they live on. But, when looking at the sources closely, the small comments start to reveal a different Imperium, an Imperium that cannot be construed as benign.
@Sigtrygg is a master at this. See this thread:
Cherry picking from CT sources conjures a different image of the Imperium.
LBB:4 Mercenary:
"Traveller assumes a remote centralized government* (referred to in this volume as the Imperium), possessed of great industrial and technological might, but unable,due to the sheer distances and travel times involved, to exert total control at all levels everywhere within its star-spanning realm. On the frontiers**, extensive home rule provisions allow planetary populations to choose their own forms of government, raise and maintain armed forces for local security, pass and enforce laws...
The first indicator is that the Imperium is an absolute monarchy. The only check on the absolute power of the Emperor is mutinous fleet admirals. The only check on the Emperor's dukes is the displeasure of the Emperor, as expressed by the Imperial Navy. And so it goes, down the feudal pyramid. The only check on the planetary fiefholders is a mutinous mob of planetary poors, which because of their numbers are a severe threat to a single noble, his immediate family, and his security troops. There will be Imperial retribution later, but that won't help the unfortunate noble. Human nature will assert itself sooner or later, emperors of bad character will take the throne sooner or later, and the dukes and fiefholders will have to make moral compromises to deal with the political, military, and economic realities of power politics sooner or later, if they even still have morals to compromise after climbing the hierarchy long enough to become a duke.
The next indicator is that the Imperium is a government of men not laws. This is a recipe for disaster, it just is. People are people, and they're going to seek their own advantage. And if there's no laws, if there's no one to say stop, people will keep taking and taking (like me at a buffet, for example). I know that nobles are supposed to be virtuous (the 'men' part), but what are their virtues? Is noblesse oblige part of their virtues? How can that be when the Imperium supposedly rules the space between the stars and doesn't involve itself with affairs at the planetary level? I suspect that the virtues of the Imperial nobility are qualities that are useful to the feudal pyramid (loyalty, courage, duty, stoicism, military prowess, skill at intrigue, business acumen) not qualities which promote the wellbeing of ordinary people (honesty, kindness, compassion, generosity, fairness, justice, altruism). Spending resources or wealth to improve the lives of ordinary people, or even not taking resources and wealth where one can, would put a noble at a severe disadvantage compared to nobles who take as much as they can and only spend resources on things which increase their wealth and power.
The next indicator is the Imperium's history of aggressive expansion and conquest, by economic and military means. The Imperium trampled thousands of worlds beneath its battledress armored feet, utterly disregarding the will of populations to live independently on their own worlds. The Imperial nobility used intricate strategies of long term deceit and manipulation to trap worlds economically, and when that didn't work, it launched invasions. This aspect of Imperial noble character showed itself early on, and deceit, manipulation, and violence have been acceptable means for achieving one's ends for centuries.
Then we come to the subtle references, the small comments, which when examined together form a composite picture.
@Sigtrygg 's comment about the skill definition for Bribery.
From LBB 1:
Bribery: The individual has experience in bribing petty and not-so-petty officials in order to circumvent regulations or ignore cumbersome laws... Petty officials can generally be bribed to ignore regulations or poor documentation... Note that the roll for accepting a bribe varies inversely with the law level of a world; the more stringent the laws, the greater the corruption.
People will of course draw various conclusions from this, but I draw the conclusion that bribery and corruption is fairly common. To me, this indicates that people and officials think the laws don't really matter, and/or they're more concerned with their own gain than doing what they're supposed to do and what they agreed to do when they took the job (betraying their duty, breaking their word, betraying their loyalty). It further suggests that people don't think laws and regulations are there to benefit people, but are rather there to help the planetary government or the Imperial feudal pyramid, and therefore are merely burdens for ordinary people. Imperial worlds can have any government they like, so it's probable that some planetary governments will look out for their populations and create good societies to live in. But, there's little these governments can do to relieve their populations of their Imperial obligations.
From CT Adventure 1 Kinunir:
The Imperium is holding one of its own nobles prisoner. "The subsector government has suppressed this information; but it has treacherously offered a reward ofCr1,000,000 for the senators location in order to conceal its involvement in his disappearance." This is pretty strong evidence that the subsector government, which is run by nobles, are not ethical people. If the imprisoned noble committed a crime - oh wait, there are only a few vague laws. If the imprisoned noble is was imprisoned as a fair punishment for his actions, the subsector government (the duke, his vassals, the lesser nobles that serve his government, and the bureaucrats that serve him) wouldn't have to lie about it. They're trying to conceal their involvement because they know they did something wrong.
Imperial nobles, even powerful nobles, could certainly be positive, generous, fair, and compassion people as individuals. For example, a commander who always takes care of his troops, or a duke who generously repays the loyalty of his vassals, or even a planetary fiefholder who loves the world he oversees, and works tirelessly to care for it. But, when it comes to their role in the Imperium, their duty to the Imperium, and their personal wealth and power, they probably have to be at least as ruthless as their noble rivals.