actionman
Emperor Mongoose
Not sure the applicability of the HMS Dreadnought's construction is here. Yes, in 4 months they laid down the hull, but it took another 8 months of fittings before the ship was actually ready to begin its trials. Initial construction time was 366 days - still great progress for the time.
When a nation puts its mind towards something it can accomplish great things. The US did this during WW2, with its' command economy that was coupled with multiple capitalistic ideals and processes. Ford built bombers at it's Willow Run facility, and at its' peak was able to roll a bomber an hour off the production line. Of course this took something like 40k workers in this plant alone to make this happen. Kaiser shipyards were able to assemble a Liberty ship in just 4 days. Amazing feats of production, but there were soooo many things that had to be done ahead of time to make this occur. And it was wartime as well - when nations go to war for survival the standards are thrown out the window. On the other side of this coin we have Nazi Germany. Most people don't realize that Germany production numbers were nearly as great as they were at the end of the war as they were at the beginning. Germany was still ramping up it's production levels at the beginning of the war - not to mention capturing other locations that they were able to bring into the fold. Nazi Germany also suffered far greater from self-inflicted issues. Rather than having a unified approach to its industrial might, the three major sectors (four if you count those shits in the Gestapo/SS) - Wermacht, Kriegsmarine and Luftwaffe - ALL were competing with one another for budget, resources and manufacturing. Thankfully the Teutonic efficiency did NOT extend to leadership.
I know the LBB blurbs on depot systems makes it out like these are megafactories and such, but I think there are many practical limitations to this. Within the description of the depot it talks about the systems being self-sufficient and able to go 'years' without outside contact or setback. But, in order for this to work that would mean the entire system is self-sufficient in production capabilities - food, raw materials, manufacturing, etc. Theoretically possible, certainly, but one has to also keep in mind that in order to build "fleets" they would need ALL the smaller industrial facilities - able to mine the materials, build the electronics, have all the necessary manufacturing facilities, docks and slips. Per the description that would also mean the system had a completely self-sufficient civilian side of food and consumer electronics manufacturing capabilities as well. When you are talking a star system, lots of things are possible. But you are also talking about hundred of millions, if not more when you consider the large numbers of people required to support all this, AND all their families. It's not unreasonable to expect such a location to have a population in the billion or more once everything is accounted for. Examples of crazy production capabilities like the Dreadnought or the Liberty ship don't take into account the planning or costs associated with setting up the environment to make that possible. Dreadnoughts main guns had to be planned years ahead of time since that's how long it took to make a single naval gun. The Liberty ship required massive amounts of pre-assembly work so that the 4 days only accounted for putting it together.
So it's possible that depots are going to have some extra capacity just in case, not even the Imperium could afford to have oodles and oodles of idle manufacturing capabilities (or stockpiles) just sitting around for the every century or so that a war happens. All of that equipment would have to be paid for, maintained and upgraded as changes occur. This is a massive investment with zero return except when there is a war. So yeah, there are some big logical holes you can drive through on descriptions such as these. Sure, it's a game and all, and you can make up whatever you want. But some of these sweeping descriptions defy common sense and logic, so take them with a grain of salt and move on.
Personally, based on what I understand a depot system to be, I think they have the capability to build warships, and to make some of the components locally. And they stockpile a reasonable amount of stores to act as logistical hubs. They can repair and refurbish ships and they regularly maintain reserve fleets for when wars may occur. But it's all going to be within reason - they'll still regularly import components and parts from other locations because that's how supply chains and integrated economies work. I certainly don't expect them to be able to churn out dozens of Tigress-class dreadnoughts in a year as a norm. Just how large of a capacity they'd have is debatable - and that's ok.
IMO depot systems being self-sufficient would make sense, since they probably serve as sector strongholds or fortress systems.










