Well d20 is a class based system which uses racial bonuses. If that's not what you like you could always switch to a system you do like and just use the setting since you don't like the idea of racial or class archtypes.
indeed, but it would require more effort, and im already 6 sessions into the campaign..
Well why would he kill the whole group? If he's a recurrign character staying to fight would be a bad idea. He can't use rapid shot int he surprise round so if he surprises the players, (who could, and at least one should have a spot of at least +5), then if he wins initiatives should run while he can get a way for sure. He could stay and rapid shot two more of the players, but being a fourth level npc he shouldn't have a lot of hit points the remaining player should be able to flee or get into melee with the shooter.
indeed, if he was close, he might run, but presumably the point of the ambush is to kill someone, so he'd probably try to do that if he could. in the previous encounter with him, he just shot an NPC and left, to avoid fighting the whole party. but anyway i was making the point that he
could, if he wanted to, massacre half the party in 1.5 rounds.
fleeing, they'd be shot in the back. getting into melee? well, they'd still have to spot him! bombarding them with arrows doesn't mean they auto-spot (although it helps)
Of course the shooter could be far away, but the player should then be able to find total cover somewhere.
yeah, if they didn't jump to cover right away, they'd be completely hosed. if the do get cover, then they'd be pinned down. would definately be an interesting scenario, but probably a bit too difficult for the PC's...
Yes the fourth level thief should be able to kill the whole party if everything is in his favor. The thing is the players should be able to not blunder blindly into a death trap.
his skills are much higher than theirs... without some serious deus ex machina on my part/going easy on them/playing nice, he'd surely get the drop on them. the question is, should a 4th level thief be so much more powerful than 4x2nd level characters of other classes? these guys could eat a 4th level soldier for breakfast.
Damage is what 1d6 + 3d8 so on average 17. That's not so insurmountable depending on your PC's hit point totals. Second level hit points for a scholar would be an average of 9 so that damage on average wouldn't even kill a scholar for sure.
damage is D10+1+3D8, +1 again if within 100'... this is a shemite bow. average damage is ~20, which is a hell of a lot of damage against someone at level 2..
somehow, average damage for a non-sneak crit would be only 15... how does getting shot in the back of the head (by a thief only!) hurt more than getting shot in the front of the head?
incidentally, that scholar being at -8 means he's dead unless someone immediately treats him, which just means they're dead too. hah.[/i]