Ursus Maior
Mongoose
Greeting, fellow Travellers! In High Guard and JTAS 1 starship weaponry with the 'Auto' trait was introduced. I could not, however, find rules what this trait is supposed to do in ship combat. I would like to know, if there is an official ruling I missed out or alternatively, how this could work. Here is the problem and my thoughts on it.
The 'Auto' trait of course is well known in personal combat, allowing for three different attack modes: single fire (basically forgetting about said trait), burst fire (add value 'auto' trait to damage; uses up more ammunition), and full auto fire (attacking 'auto' trait number of persons, as long as they are within six metres of one another at severely increased ammunition rates).
Now, those rules could be loosely adapted for ship combat, but both of the two latter modes would need rule adjustments for that to work. There are no ammunition expanses for the relevant weapons, but certainly 'Power' costs could be increased. Also, shooting full auto in space might warrant a greater area of effect than six metres. Maybe something along the line of: "These attacks can be made against separate targets so long as they are all within the 'Adjacent' range band of each other."
I am looking forward to your thoughts.
The 'Auto' trait of course is well known in personal combat, allowing for three different attack modes: single fire (basically forgetting about said trait), burst fire (add value 'auto' trait to damage; uses up more ammunition), and full auto fire (attacking 'auto' trait number of persons, as long as they are within six metres of one another at severely increased ammunition rates).
Now, those rules could be loosely adapted for ship combat, but both of the two latter modes would need rule adjustments for that to work. There are no ammunition expanses for the relevant weapons, but certainly 'Power' costs could be increased. Also, shooting full auto in space might warrant a greater area of effect than six metres. Maybe something along the line of: "These attacks can be made against separate targets so long as they are all within the 'Adjacent' range band of each other."
I am looking forward to your thoughts.