ErinPalette
Mongoose
For the record I'm not suggesting we drop ALL computers and software, just the ones on capital ships. The current system works just fine for ships 100-900 dtons.
ErinPalette said:For the record I'm not suggesting we drop ALL computers and software, just the ones on capital ships. The current system works just fine for ships 100-900 dtons.
phavoc said:There's a certain simplicity to dropping computers and basically assigning their capabilities to the systems they interface with. The computer system exists still, but at 0 cost (part of the hull, or the bridge maybe?).
You still need to add a computer so set so,e sort of limit on the bonus. A MCr100 computer on a Tigress class is a trivial cost. On a 50 ton fighter it makes it a bit expensive.
So the issue then becomes one not of basic operations, but how does a PC or NPC upgrade their ship to be better than the average joe starship? We all know PC's tend to min/max characters and their ships. A few things are easy - you want ECM/ECCM? You buy the hardware. You want to engage 5 targets simultaneously with your 5 turrets? Not a problem. You want fries with that? Umm, how about a space burrito instead?
ErinPalette said:Fine by me! But I suspect others like Nerhesi and phavoc will be less pleased.![]()
Nerhesi said:And not if I can place said software and computer on an adventure class ship if I want! (even if it may be like 50 MCr comp.. lol)
phavoc said:Bitcoin mining?
msprange said:To my mind, it is not necessarily the raw processing hardware you are paying for, but the connections to other systems, the software (OS)... basically we need ship computers to be the catchall to anything remotely computerised on a ship which, at higher TLs, I think will be considerable...
Nerhesi said:I think the new software will work in any scenario actually. It is seems to be a long overdue step in terms of modernization and logical continuance of what a computer should do.
Nerhesi said:Not sure what exactly is upsetting you Info![]()