Clovenhoof
Mongoose
Right, and that's what this thread is about. ^^
IMC so far, I have nerfed the 2Hs by nixing the double Power Attack bonus (so you only get single bonus) and reducing the damage dice one step (i.e. 2d10 becomes 2d8 and so forth). And guess what, 2Hs are STILL more powerful than anything else, but not so much better than TWF anymore.
Some people however advocate that taking away stuff from players is not the good way to go. So if I am supposed to grant the 2Hs all those free overpowering boons, I am obliged to think up similar boons for OHs and TWF, to avoid everyone running around with 2Hs exclusively. That's what the "Diversifying Fighting Styles" thread is also about.
And this thread here was an attempt to make Light and 1H weapons at least nearly as effective as 2Hs. But at the end of the day, maybe leaving those as is and just nerfing 2Hs is the smarter way to go.
IMC so far, I have nerfed the 2Hs by nixing the double Power Attack bonus (so you only get single bonus) and reducing the damage dice one step (i.e. 2d10 becomes 2d8 and so forth). And guess what, 2Hs are STILL more powerful than anything else, but not so much better than TWF anymore.
Some people however advocate that taking away stuff from players is not the good way to go. So if I am supposed to grant the 2Hs all those free overpowering boons, I am obliged to think up similar boons for OHs and TWF, to avoid everyone running around with 2Hs exclusively. That's what the "Diversifying Fighting Styles" thread is also about.
And this thread here was an attempt to make Light and 1H weapons at least nearly as effective as 2Hs. But at the end of the day, maybe leaving those as is and just nerfing 2Hs is the smarter way to go.