GbajiTheDeceiver
Mongoose
OK, I'm deep into the Skills chapter and so far I like what I see very very much. So I'm going to jump the gun a little and say that it's shaping up to be the best version of RQ so far. It's ultra-clean, clear (with some exceptions I'll be coming to later), concise, simple and straightforward; yet powerful, deep and flexible.
These are all classic RQ hallmarks, taken to the n'th degree.
OK, there are a few areas that could be better: the famous combat confusion, and the halving rule, for example. Of these, the only one that'll cause trouble is the halving rule. But do you know what I think? I'll cross that bridge when I get to it, and it's a fair way off yet.
Previous RQs had issues which were admittedly smaller, but - get this - occurred more often. To my mind, that balances things out.
So, is MRQ the best yet?
These are all classic RQ hallmarks, taken to the n'th degree.
OK, there are a few areas that could be better: the famous combat confusion, and the halving rule, for example. Of these, the only one that'll cause trouble is the halving rule. But do you know what I think? I'll cross that bridge when I get to it, and it's a fair way off yet.
Previous RQs had issues which were admittedly smaller, but - get this - occurred more often. To my mind, that balances things out.
So, is MRQ the best yet?