Condottiere
Emperor Mongoose
Is it worth collecting a bounty, interstellarly?
How much is the bounty- is always my question?Is it worth collecting a bounty, interstellarly?
Just an alternate way to think of it. The game interests you, the official setting helps you get a taste of what could be, the setting you come up with will hooks you the rest of the way. Unlike your experiences, I have been playing Traveller for decades and I have never played in a game that was the official 3i setting as presented in the books. Almost always it is a mutant of the 3i or not the 3i at all.The game brings you in, the setting binds you. In my mind no matter how good the game, it is a well done setting that hooks you. No surprise that two of the RPG's that have the best settings, Traveller and BX/BECMI D&D have such a large and passionate fanbase. It isn't just a game that keeps you excited for 40 something years... it is the depth and quality of where the game is set.
Where to deliver depends on the referee and the system you are in. A lenient referee could allow current starport security to effect initial incarceration, with extradition to follow. Also the terms of the bounty, whether they want him delivered.Easiest is a wanted poster notification via ecks boat, to the local system bounty hunter guilds.
The issue would be where to deliver the bounty and collect the reward, assuming the bountee turns up there, and gets caught.
For a repossession, you'll need a hacker, an engineer, and a pilot/astrogator.
The way I handle it is that unless the bounty issuer is paying for them to haul the bounty back, it can be turned over to security at any Class A or B starport. Payment is in escrow and will catch up with them at some point.Where to deliver depends on the referee and the system you are in. A lenient referee could allow current starport security to effect initial incarceration, with extradition to follow. Also the terms of the bounty, whether they want him delivered.
Repo: OR, a jump net of sufficient size.
I do it in a similar way, but since it is credits, and the authorities have the bounty warrant, the imaginary money is available immediately, unless the issuing body wants the criminal's body delivered.The way I handle it is that unless the bounty issuer is paying for them to haul the bounty back, it can be turned over to security at any Class A or B starport. Payment is in escrow and will catch up with them at some point.
That's probably a good idea.I do it in a similar way, but since it is credits, and the authorities have the bounty warrant, the imaginary money is available immediately, unless the issuing body wants the criminal's body delivered.
Your right that the Marines are not meant for long term but that doesn’t change the fact that they come in first take care of the problem. Once that’s done than they hand over the garrison job to the army to change the society. This actually helps the army as they are not the ones that turned large areas to radioactive rubble.The Marines are short term raiders, long on teeth and short on tail. They'll make their point, but they're off to the next crisis within the month. Changing a society takes time and the Marines aren't built for that. That's the Army's job.
To 'export Imperial High Law', you need boots on the ground for a long period. In addition to the patrolling infantry, you need battalions of Civil Affairs troops, Engineers, and probably some IMOJ marshals and legates.
Well, IMTU, there are Army units every single bit as good as the Imperial Marines at wrecking things, and every Subsector Army has at least one division that can drop from orbit like the Hand of the Emperor and correct any deficiencies His Imperial Majesty might find with the locals.Your right that the Marines are not meant for long term but that doesn’t change the fact that they come in first take care of the problem. Once that’s done than they hand over the garrison job to the army to change the society. This actually helps the army as they are not the ones that turned large areas to radioactive rubble.