I asked what would change your mind - what kind of evidence do you need that the sorcerer class sucks.
You replied (and repeated and bolded)
Quote:
Its completely canonical: There's hardly a spell cast in any of Howard's Conan tales that isn't in the rules.
Oh, delightful. A perfect example of quote mining. Of course, what I actually responded was:
The Scholar is fine. Its completely canonical
Two statements, of which you quoted only one. Of course, it might be that you thought that the two were one... if it hadn't been for all my previous posts.
So, I addressed those reasons.
But you utterly and totally didn't. You burbled on about a bunch of stuff you made up out of your own head. Shall we see?
Taken together, you imply that what makes the system so good is that every spell in the canon is in the rules,
No I don't. what I imply is what makes the Scholar canonically good is that every spell in the canon is in the rules. It is mechanically good for other reasons.
but you also insinuate that there is a great deal of room in which game mechanics can manuever and remain true to canon - there's more than one way to write the game mechanics and, yet, have every spell from canon exist in the game mechanics.
Actually, I don't say this at all, since the spell we were discussing, Lesser Ill Fortune, is one of the ones which is NOT in canon, thus changes to it have little canonical impact. However, I'll give you a break on this one, since I would actually agree with the statement.
Given that, I have no idea what your objection is to this discussion
Well, either that or you are ignoring it. I suppose I should assume good faith. Allow me to explain: my objection is that I disagree with this statement
Sorcerers suck. We all know it. The rules are atrocious and the class is woefully inadequate
and this one:
In any event, the end point is the same. The Sorcerer class sucks as a PC. It isn't balanced in any conceivable manner
And also, seperately, this one:
I'm with DaveNC, Clovenhoof and LilithsThrall. I find the idea of a sorcerer PC completely anti-Howard...
from herve, which you seemed to run with a bit later on.
this discussion isn't about changing the flavor of the Sorcerer (I've said this so many many times that I've been tempted to create a macro to repeat myself rather than retype it every single time over and over again ad nauseum).
Well, maybe you should stop using the macro button and actually read what people are saying. I know this discussion is not about changing the flavour of the class, and I've never said it is.
This discussion is about changing the game mechanics to better reflect the canon and improve playability.
Indeed it is. I see you can spot that there are two questions here. Stop confusing them.
So you've addressed my reasons for thinking the Scholar is mechanically balanced eh? And yet you haven't even mentioned the fact that a low level Scholar is mostly about skills not spells, a fact which changes as he rises in level. In fact, you have now twice ignored my reasons for believing the scholar mechanically balanced, in favour of pretending that my arguments the it reflects canon well are the sum total. Want me to post them again?
LilithsThrall, this has been pointed out before, but I'll do it again. The name of the class is "Scholar". It is NOT a DnD Wizard, with no important contribution to party success other than it's magic. The class has a list of handy class features, and a butt load of skill points, rivalled only by the thief. The spell casting is an optional class feature. It is perfectly possible to build a scholar with no magic at all.
As far as Lesser Ill Fortune goes it is a spell of usefull point power and massive versatility. It will reduce the target's every quality by 1, not just BAB. With a -1 to listen and spot you might not have to fight that soldier at all, and if you are seen he has a -1 to sense motive. Enemy diplomats have -1 to diplomacy, and merchants you are bartering with can have a -1 to bluff. It penalises saves in prepation for a followup spell or poison, and if you have a connection to the target it has no range limitation or line of sight requirement. And its duration is long enough that that -1 is actually likely to be decisive to a low level adversary on a couple of occasions.
Yes, its not going to defeat an enemy all by itself, but it is just one part of the Scholar's arsenal at level 1.
Or CSmallo's version?
What I am reading from you is that: in YOUR group, with YOUR GM, in YOUR campaign; the scholar doesn't work. In someone else's it will work just fine.
Set the campaign in a major city with lots of intrigue and very little combat, your barbarian is pretty much useless at best and is jailed and executed at worst.
Even in an outdoors "Wolves Across the Border" campaign, a scholar with no spells but the right skills can make a major contribution to party survival.
or Korppis'?
You were asking why "sorceror" was presented at the beginning of the book with other core classes and not at the end of the book with npc:s/monsters (like NPC-class commoner).
As far as i can see you have handled Scholar just as a barbarian or soldier with downgraded fighting potential and couple of spells... but scholars first and foremost duty in a team isn't as a front-line fighter killing the enemies side by side with barbarians and soldiers. Scholar is a class with either as many skill points as a thief (when beefed up with spellcasting abilities) or most skilled character in party (non-spellcasting scholar, trading sorcery styles on skill-boosting feats and advanced spells on extra skill points). Unless the games you are playing in are mostly hack'n slash á la old-school D&D with most of the focus on fighting against next monster DM throws against you and little focus on events outside of combat, scholar is a character who shines (together with noble who shines in social skills) mostly outside the combat encounters. Scholar has also alchemy and herbal skills as his class skills with lots of skill points to use on them so he is able to create those nasty (or helpful) poisons and potions. If that is the main focus of the scholar, why should he -also- be "balanced" to be equal in combat with other characters
.
I'll repeat myself. What kind of evidence do you need that the sorcerer class sucks?
Well, I'll repeat myself. Refute the above. Recognise and confront the fact that the Scholar is not only, or (especially at low levels) even mostly about magic. Then we'll see.