A bit of an obscure question, yes. But on a crazy whim I just spent a couple of hours colouring in every system on printouts of the AotI pdf that could be reached by J1 from Vland, so someone darn well ought to know about it .
The answer is somewhat surprising: 1,014 systems.
That's right, there are 1,014 systems that can be linked to by J1 from Vland. That's a hell of a Main.
The spinward border of the J1 First Imperium is largely defined by the rift. The "J1 VI" takes up most of the Vland sector (top right, bottom right, and bottom left), and the middle-left and bottom-left of neighbouring Lishun to trailing. From Vland it then goes through the bottom-right of Corridor to spinward and then diagonally from top right of Gushemege to bottom left of Gushemege, and then it pokes into the bottom right of Reft and a bit of the top right of Verge (and two worlds in the extreme top-left Ilelish).
This is roughly what it looks like (someday I may try and generate a big PDF map of it, if only so I can get rid of this massive stuck together mass of printouts on my desk...)
One thing that's amusing (that you can't see at this scale) is that there's a world about 6 pc coreward of Vland that (because of the layout of systems) is only reachable by about 56 J1 jumps following the main to Lishun and looping back again. But when the Vilani discover J2, they can use a system that lies on its own between that one and Vland... and can get there in three jumps. (incidentally, J2 makes the First Imperium a LOT bigger. I'm not going to draw it out, but suddenly there's a hell of a lot more accessible systems, there's not many that need J3).
Another amusing thing is that within the enclosed region shown on the map above, there are just two systems that are inaccessible because they are J2 from all the other worlds around them. Every single other system in that volume is J1 from another one within it.
So the moral of the story is that the Vilani could cover a LOT of worlds on J1 (1,014, to be precise), without needing to looking for substellar bodies in empty hexes. And if they did use a handful of them to jump a few gaps then obviously that area on the map that they can cover can become a lot bigger...
And obviously on J2 that are would expand a lot further (I think actually with J3 the only chokepoints would be the Rifts. With J4+ you're not really "unlocking" any more previously inaccessible systems in a non-rift sector).
The answer is somewhat surprising: 1,014 systems.
That's right, there are 1,014 systems that can be linked to by J1 from Vland. That's a hell of a Main.
The spinward border of the J1 First Imperium is largely defined by the rift. The "J1 VI" takes up most of the Vland sector (top right, bottom right, and bottom left), and the middle-left and bottom-left of neighbouring Lishun to trailing. From Vland it then goes through the bottom-right of Corridor to spinward and then diagonally from top right of Gushemege to bottom left of Gushemege, and then it pokes into the bottom right of Reft and a bit of the top right of Verge (and two worlds in the extreme top-left Ilelish).
This is roughly what it looks like (someday I may try and generate a big PDF map of it, if only so I can get rid of this massive stuck together mass of printouts on my desk...)
One thing that's amusing (that you can't see at this scale) is that there's a world about 6 pc coreward of Vland that (because of the layout of systems) is only reachable by about 56 J1 jumps following the main to Lishun and looping back again. But when the Vilani discover J2, they can use a system that lies on its own between that one and Vland... and can get there in three jumps. (incidentally, J2 makes the First Imperium a LOT bigger. I'm not going to draw it out, but suddenly there's a hell of a lot more accessible systems, there's not many that need J3).
Another amusing thing is that within the enclosed region shown on the map above, there are just two systems that are inaccessible because they are J2 from all the other worlds around them. Every single other system in that volume is J1 from another one within it.
So the moral of the story is that the Vilani could cover a LOT of worlds on J1 (1,014, to be precise), without needing to looking for substellar bodies in empty hexes. And if they did use a handful of them to jump a few gaps then obviously that area on the map that they can cover can become a lot bigger...
And obviously on J2 that are would expand a lot further (I think actually with J3 the only chokepoints would be the Rifts. With J4+ you're not really "unlocking" any more previously inaccessible systems in a non-rift sector).