I don't think any specific Gypsy culture exists in the published material, but figured that I might be wrong. I often have a similar culture in my game worlds, just because it provides a cool encounter, and possibly allies for PCs.
I guess I should have specified that I prefer Third Age Glorantha. But I am glad to know that there is at least one sorta gypsy clan. I would just end up adding my own in, but I'd love for there to be one already.
Brown Vadeli maybe?
Vanchite Traders?
Durulz boatmen?
Issaries Caravans may also offer some of the traits you need. In My Glorantha, while many Issaries traders are closely integrated into their clan and tribe, there are also some who travel throughout Sartar and beyond, bringing news and exotic goods.
A tribe of nomadic Hsunchen in any area where they are not the dominant tribe may also fulfil some of the function of gypsies
So while there probably isn't a single pan-lozenge "Gypsy Race", I don't think it would be too hard to find a suitable culture in any area of Glorantha to fit the needs of your campaign
In the 3rd Age (especially the Hero Wars period) they are much more focussed, with bases in western Umathela and along the coasts, and of course in the Vadeli Isles.
In the 3rd Age (especially the Hero Wars period) they are much more focussed, with bases in western Umathela and along the coasts, and of course in the Vadeli Isles.
I've used remnants of the Pure Horse People as gypsy-analogs in the past - basically Grazelanders who didn't settle but kept wandering. They have the horse culture and the unusual clothing. I've had them sell Divinations as a version of card reading too, although that seems hard to replicate in the more modern systems we're using now...
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