ArcaneNudibranch
Mongoose
Amazing tool! But shouldn’t there be an opposing Broker Skill as well as negative Sale and Purchase DMs attributes? Sorry if I missed something on the spreadsheet or rulebook, I’m new to the system.
No opposing rolls. Assuming you have the update 2022 core book, p241 for speculative trade. Freight is just available in the quantities rolled up and no need for broker skill check. Know that the DM for type of star port already calculated in the sheet.Amazing tool! But shouldn’t there be an opposing Broker Skill as well as negative Sale and Purchase DMs attributes? Sorry if I missed something on the spreadsheet or rulebook, I’m new to the system.
I can have a look this weekend, if I can add that field.It seems that I forgot to include a spot for vendor broker skill.
All other DMs are figured in by selecting buy or sell locations.
Until I get around to adding that, the broker skill with mods field would be where that goes, with opposing broker subtracting from PC skill as a mod. Original intention was skill plus attribute mod for that field, so skill plus attribute mod minus vendor broker skill now.
Note that any changes going forward will probably need to be a collaboration with deHap, so multi-sector functionality is retained.
Yes, that's correct.Thanks for clarifying the Broker aspect. I have the newest update an I am trying to get some clarification on these part of the Speculatice Trade - Determining Purchase Price on pg243:
–any DM from the Sale DM column.
So for example when buying Common Electronics on a Non-Industrial Planet the Purchase DM should recieve an additional -2 in addition to all other modifications. Similarly, Selling Common Electronics on a Industrial planet would also have a -2.
Is this correct? Looking over the Trade_20230616 spreadsheet I can't see anything that indicates this was calculated.
This is included in the planet definition.Thanks for clarifying the Broker aspect. I have the newest update an I am trying to get some clarification on these part of the Speculatice Trade - Determining Purchase Price on pg243:
–any DM from the Sale DM column.
So for example when buying Common Electronics on a Non-Industrial Planet the Purchase DM should recieve an additional -2 in addition to all other modifications. Similarly, Selling Common Electronics on a Industrial planet would also have a -2.
Is this correct? Looking over the Trade_20230616 spreadsheet I can't see anything that indicates this was calculated.
If I recall correctly, you only add the largest trade DM, so just a +3 buy DM in your example on Glisten.I see the positive buy and sell modifiers, but shouldn't there also be negatives like Geir said?
For example, assuming your Broker skill is 2 and the vendor is also 2 they cancel each other out. On Glisten (As Hi In Na Va Cp) buying Common Electronics would recieve a +2 from Industrial and +3 from High-tech for +5 Buy DM. I can see that on the spreadsheet.
When trying to sell Common Electronics on Glisten the spreadsheet says +0 Sell DM, as Glisten in FALSE for Non-Industrial +2, Low Tech +1, Poor +1. The rulebook says the Purchase column of the Trade Good should also be applied, representing supply and demand. Should the spreadsheet return a value of -5 Sell DM for Common Electronics on Glisten?
The data for Hinterworlds is available from TravellerMap.com. You should be able to download the data and copy/paste as described upthread.Is there a source or centralized thread anywhere for additional sectors? I don't want to reinvent the wheel if someone has already done all of the legwork and created the necessary entries for another sector. If there is not, would this be considered an appropriate thread to post these? In case anyone's already done the work, I'm looking for the Hinterworlds sector. I'll probably try doing it myself if I don't hear anything.
At the moment working in the middle of the ocean, still one month to go. So not much to do after work time anyway.Thanks! Everybody! I will give that a try this week. If it works, I'll post a spreadsheet with just the two tabs for Hinterworlds in case anyone else wanted to use it. I wouldn't say no to detailed instructions, but also don't want you to go out of your way to write them up either. If you've got time and inclination, great, but if not, also great. Thanks again! Wish me luck!