I have a 'catalogue' of personality traits and mannerisms. I won't say they're fully fleshed out...
But it's the 'usual suspects'...
- Wubbawubba the Newt admin wonk
- Captain *BARK!* the Vargr Pirate
- The Right Honourable Flt. Lt Studley Hungwell-Swallowes, IN fighter pilot
- Special Agent Badgeflasher, IMOJ
etc.
Yes, every character rolled and died during character creation, every character killed during the game, they all end up in a file to be repurposed.
The hardest part for me is naming NPCs on the fly, so I have made a list of every given name and family name of every named character in every sci fi game I own.
I stumbled on a list of all the named female characters in the 007 series. Once you have a name to work from, the personality comes easy, in my experience.
I work for an international company, and the names that run across my computer are onomastic gold.
As for personalities, I use one or 2 quirks and let them get fleshed (or rolled up) out as necessary.
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