Big announcement today?

Addit: Now is the time to produce Hyboria with a better system. A 'Wayfarer' CONAN rpg may be just the shot in the arm the line needs!
 
Well I'm not holding my breath, but I would love to see a new Conan setting for 'Wayfarer'. But whether there is an official version or not, I'm sure at some point I will run it anyway.
 
andyl said:
msprange said:
K Peterson said:
What was the reasoning behind altering the printing format of RQ2 for Wayfarer? Will Wayfarer supplements follow the same formatting?

I'm not that familiar with the Lone Wolf rpg, and it took some digging on Amazon to determine that its "half-size" is roughly 8" x 8". Rather unusual.

8.5 x 5.5.

It is simply to make it more affordable (looking to retail at £9.99). A class-leading system at that price - who can resist? :) And yes, the supplements will follow the same format.

Is the layout going to be all new with a reasonable size type for the body text? I find the size of text to be a tad too small in the Traveller LBBs.

I'd like an answer to this too. I like the smaller format, but I'd like normal size text. I've picked up a couple of the Traveller LBBs and the text is too small for comfortable reading.
 
Can you have license (the rights) for Conan now? has it not passed to many years for the copyrights (70 years) and now anyone can use conan (just like with Lovecraft stuff).

Or was it maybe the swedish guy, Frekdrik Malmberg who has the rights to all Conan stuff (I think it's him who is behind the new movie).

/K
 
Here's a link to a list of REH works in the Public Domain and there are Conan stories among them, but in order to make a PD Conan game, you'd have to limit yourself to the actual stories, in other words, if non of the PD stories contained Hyrkania, you couldn't have Hyrkanians, or describe them with quotes from a non-PD story.
 
The game covers the Drenai novels by David Gemmel:

Legend
Waylander
King Beyond the Gate
Quest for Lost Heroes

Etc

One can dream :)
 
languagegeek said:
1) Who will be doing the writing of the new material? Without Loz and Pete, it will be extremely tough to keep up with the quality of the RQII system as it stands today. New writers may want to take the system in their own directions, so I wonder if they'll have the same level of genius. I sincerely wish Mongoose the best in finding writers of such a high calibre. Honestly, Pete and Loz have put together arguably the greatest fantasy RPG system in existence... statues should be built in their honour :)

2) Will the new books under wayfarer (or whatever) be re-releases of the RQII books? I know we've been told that everything is 100% compatible, but will my future players be able to get their hands on their own Arms & Equipment or other core books?

3) Will there be a pdf available that gives me access to the material in the wayfarer versions of books that is not in my RQII version?

1. We won't be touching the core system, so new writers will be free to pursue their own directions but will be confined to new settings and supplements. The game itself won't change.

2. Some will be - we will do a re-release of Monster and A&E, for example. Likely Empires too, though a little later.

3. If there is additional rules material, yes.
 
msprange said:
languagegeek said:
1) Who will be doing the writing of the new material? Without Loz and Pete, it will be extremely tough to keep up with the quality of the RQII system as it stands today. New writers may want to take the system in their own directions, so I wonder if they'll have the same level of genius. I sincerely wish Mongoose the best in finding writers of such a high calibre. Honestly, Pete and Loz have put together arguably the greatest fantasy RPG system in existence... statues should be built in their honour :)

2) Will the new books under wayfarer (or whatever) be re-releases of the RQII books? I know we've been told that everything is 100% compatible, but will my future players be able to get their hands on their own Arms & Equipment or other core books?

3) Will there be a pdf available that gives me access to the material in the wayfarer versions of books that is not in my RQII version?

1. We won't be touching the core system, so new writers will be free to pursue their own directions but will be confined to new settings and supplements. The game itself won't change.

2. Some will be - we will do a re-release of Monster and A&E, for example. Likely Empires too, though a little later.

3. If there is additional rules material, yes.

Seems to me you can't get much fairer than that. I guess if we want to keep our game system alive, the best thing we can do is give the system support. Having gone through the various incarnations and crap from D&D, I must admit after this announcement and the fact that both Loz and Pete are gone, I'm left a little gun shy and will wait and see - WotC made a whole heap of promises when they first released 4E and didn't deliver. You can't blame a guy...
 
msprange said:
1. We won't be touching the core system, so new writers will be free to pursue their own directions but will be confined to new settings and supplements. The game itself won't change.

2. Some will be - we will do a re-release of Monster and A&E, for example. Likely Empires too, though a little later.

3. If there is additional rules material, yes.
Thank-you for the answers. I appreciate that the books I currently own will not have to be replaced, but that others in the group and new people I bring the system to will have access to in-print material. All and all, if wayfarer goes ahead in a timely fashion as described in this thread, I think it is a very positive development compared to what else could have happened. A name and setting change I hope will bring people to the game who have otherwise stayed away.
 
Khamulcalle said:
Can you have license (the rights) for Conan now? has it not passed to many years for the copyrights (70 years) and now anyone can use conan (just like with Lovecraft stuff).

Or was it maybe the swedish guy, Frekdrik Malmberg who has the rights to all Conan stuff (I think it's him who is behind the new movie).

/K

Copyright law can get messy, and it's different in the US vs the UK, which makes licensing loads of fun.

In the US, copyright is based on date of publication. Most of Conan is still under copyright because we had a copyright renewal process and most of his works were renewed.

In the UK, copyright is based on the author's death, unless the work was published posthumously. Howard died in 1936, so his writings should be public domain in the UK as of Jan 1, 2007 - but if Mongoose can't sell them in the US due to our annoying copyright laws (thank you, Sonny Bono), it may not be profitable to publish them, yet.

Eric
 
Well I think that given what has happened had to happen, then the stance taken by Mongoose is a good one, i.e. supporting existing campaigns (putting to one side the precluded Gloriantha one) without the WotC saga or disrupting rules. In my view & experience that just breaks up a Campaign. Ok the ones I'm playing in (Deus Vult) aren't hugely long running but they are huge run. Immersive might be a good way of putting it. And it's better than anything for many years, and only really challenged by the fun we had with Hackmaster 4.0.
Basically: thanks Matt & Mongoose for trying to mimimise any disruption to running campaigns.
As someone said though, it'll be interesting to see how the cost versus quality ends up..
 
Morgan d'Barganfore said:
As someone said though, it'll be interesting to see how the cost versus quality ends up..

I'm a bit fed up with Mongoose being wise after the event. We had to buy the overpriced slim multi-volume first edition rules because they failed to grasp that people would prefer to have all the rules in a single volume, and a book where the covers are thicker than the contents is just wrong. Then we had to buy the second edition rules in fancy leather bound edition, again paying for the covers not the content. Now they finally realise that they should be competing with Savage Worlds rather than D&D.

Maybe bny the time they get to Wayfarer 3rd edition they'll have realised that layout is important too...
 
I quite liked the slim leather bound edition.
From a certain POV It's quite nice to have separate books for stuff.
That way you don't have 1 person hogging the one available book with all the rules in a gaming session.

I don't mind paying more for that.
Also, fancy internal art doesn't do anything for me.
but maybe I'm in a minority, I dunno :)
 
duncan_disorderly said:
Then we had to buy the second edition rules in fancy leather bound edition, again paying for the covers not the content.

To be fair, I think at the time Matt said the leather covers added absolutely no extra cost to a standard colour hardcover. There was some incredulity on the forums about this and the fact that it is real cow hide, but Matt maintained and reiterated the point as true.
 
duncan_disorderly said:
We had to buy the overpriced slim multi-volume first edition rules because they failed to grasp that people would prefer to have all the rules in a single volume
I am actually one of those who liked the more bitesize 1st ed rule books. There was enough in the core book to be a playable game and to see if I liked the system without having to plough through a massive book. I later picked up the other books once I appreciated the core.

Still, I can see how some people may not have liked it, but not every hated it.
 
If I'm to be brutally honest, I don't care at all about Glorantha. It never appealed to me, and I could never see the 'wow' factor others spoke about.

The system for MRQ2 (charging apart) is brilliant though, and it would be a shame if this was to go the way of the dodo as well.

I look forward to seeing what the future brings.
 
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