Ok, I still am a big fan of AF weapons firing at fighters first.
Its simple, and realisitic. Only AF weapons actually firing at fighters go first.
If you are worried about fighters being shot at, then dont go after ships with AF! Thats why they have AF in the first place, no? Why do we all have to find a way to make fighters with teeth without nerfing AF
OR
if AF weapons are firing first, let fighters still get a dodge roll. This way you "thin the herd" per say and still represent skill of the pilots and teh AF doing its job as not every fighter would be killed in an attack run. This would also allow fighters to get an attack run, then be taken out by main guns if the ship so chooses. Fighters then COULD follow and harass a ship but be whittled down as AF takes some out each turn.
No new ship redesigns, no new systems, just a mod of an existing rule/weapon. It just does not get much simpler, adds some balance, and doesn't nerf the game itself.