Right Hand of God
Mongoose
is initiative sinking such a problem? Don't bite my head off I am asking the question in all honesty. Is it any cheesier than jump point bombs? It seems an inherrent part of the system, you choose the fleet you field, if you decide to use cheap low level ships you pay the price in a lack of survivability and in a poor weapons yield. If you go top heavy you max out on fire power but lack the flexibility to adapt and react. both ends of the spectrum carry penalties but whilst it is a free fleet choice with no min/max options then any fleet composistion is a valid one and you are free to use it to gain the maximum from that fleet. I don't see it as cheesiness or unsportsmanlike it's just a game mechanic that is open to you. Without restricting fleet choices then these things will always be there. I can see why boresight fleets suffer against this, especially those that hide out behind terrain doing nothing, but if your oponent is going to waste ships in a non-offensive capacity, more fool him, it gives him less to shoot you with, just choose your targets you can and pick on them till the numbers are level.