The way that bioscanners are presented in TMB sorta pisses me off because of the obscenely high TL (though the cybernetics do too, but I'll take care of those later), so I went and wrote up my own version of them, and made some other stuff while at it. No doubt this stuff can be expanded upon, so if anyone has suggestions I'm willing to listen.
Bioscanners
TL 9 3.5 Kg, 15,000 Cr, range of contact.
TL 10, 3 Kg, 25,000 Cr, range of contact but needs not touch.
TL 11, 2 Kg, 35,000 C, range of short/pistol.
TL 12, 1.5 Kg, 45,000 Cr, range of short/pistol, can be attached to computer.
TL 13, 1.2 Kg, 60,000 Cr, range of shotgun, computer-attachable.
TL 14, 0.8 Kg, 100,000 Cr, range of shotgun, computer-attachable.
TL 15, 0.5 Kg, 350,000 Cr, range of rifle, computer-attachable.
Grav Truck
Civilian Grav Truck: TL 10, Flyer (Grav) skill, Agl +0, speed 300 KPH, 1 driver and either 14 passengers, 6 tons cargo, or 6 passengers and accommodations. Closed, sealed. No weapons, may be modified to have either a Machine Gun or a laser. Armor 4, hull 4, structure 3. 400,000 Cr. Displaces 6 tons.
Military Grav Truck
TL 10, Flyer (Grav), Agl +0, speed 400 KPH, 1 driver, 1 gunner, 9 troops or 4 tons cargo. Closed, sealed. Triple laser or triple MG turret. Armor 18, hull 5, structure 5. 650,000 Cr. Displaces 6 tons.
Low-TL Weapons
Sword TL 1, Melee (Large Blade), dmg 3d6+2, heft 1, mass 2. Cr 150.
Bow
TL 0, Archery, Range Assault Weapon, 1d6+3, no auto, Recoil 0, Mass 1, Magazine 1. Cr 40.
TL 1, Archery, Range Rifle, 2d6+1, no auto, Recoil 1, Mass 1, Magazine 1. Cr 60.
TL 2, Archery, Range Rifle, 2d6+3, no auto, Recoil 1, Mass 1, Magazine 1. Cr 70.
TL 7, Archery, Range Rifle, 3d6, no auto, Recoil 1, Mass 1, Magazine 1. Cr 75.
Crossbow
TL 1, Crossbow, Range Rifle, 1d6+3, no auto, Recoil 1, Mass 3, Magazine 1. Cr 65.
TL 2, Crossbow, Range Rifle, 2d6+1, no auto, Recoil 2, Mass 3, Magazine 1. Cr 75.
TL 1, Crossbow, Range Rifle, 2d6+4, no auto, Recoil 1, Mass 3, Magazine 6. Cr 300.
As always, comments (the constructive ones) are welcome.
Bioscanners
TL 9 3.5 Kg, 15,000 Cr, range of contact.
TL 10, 3 Kg, 25,000 Cr, range of contact but needs not touch.
TL 11, 2 Kg, 35,000 C, range of short/pistol.
TL 12, 1.5 Kg, 45,000 Cr, range of short/pistol, can be attached to computer.
TL 13, 1.2 Kg, 60,000 Cr, range of shotgun, computer-attachable.
TL 14, 0.8 Kg, 100,000 Cr, range of shotgun, computer-attachable.
TL 15, 0.5 Kg, 350,000 Cr, range of rifle, computer-attachable.
Grav Truck
Civilian Grav Truck: TL 10, Flyer (Grav) skill, Agl +0, speed 300 KPH, 1 driver and either 14 passengers, 6 tons cargo, or 6 passengers and accommodations. Closed, sealed. No weapons, may be modified to have either a Machine Gun or a laser. Armor 4, hull 4, structure 3. 400,000 Cr. Displaces 6 tons.
Military Grav Truck
TL 10, Flyer (Grav), Agl +0, speed 400 KPH, 1 driver, 1 gunner, 9 troops or 4 tons cargo. Closed, sealed. Triple laser or triple MG turret. Armor 18, hull 5, structure 5. 650,000 Cr. Displaces 6 tons.
Low-TL Weapons
Sword TL 1, Melee (Large Blade), dmg 3d6+2, heft 1, mass 2. Cr 150.
Bow
TL 0, Archery, Range Assault Weapon, 1d6+3, no auto, Recoil 0, Mass 1, Magazine 1. Cr 40.
TL 1, Archery, Range Rifle, 2d6+1, no auto, Recoil 1, Mass 1, Magazine 1. Cr 60.
TL 2, Archery, Range Rifle, 2d6+3, no auto, Recoil 1, Mass 1, Magazine 1. Cr 70.
TL 7, Archery, Range Rifle, 3d6, no auto, Recoil 1, Mass 1, Magazine 1. Cr 75.
Crossbow
TL 1, Crossbow, Range Rifle, 1d6+3, no auto, Recoil 1, Mass 3, Magazine 1. Cr 65.
TL 2, Crossbow, Range Rifle, 2d6+1, no auto, Recoil 2, Mass 3, Magazine 1. Cr 75.
TL 1, Crossbow, Range Rifle, 2d6+4, no auto, Recoil 1, Mass 3, Magazine 6. Cr 300.
As always, comments (the constructive ones) are welcome.