Aircraft Underpowered?

Darkghost

Mongoose
It seems to me like aircraft are underpowered. I havn't played a game yet, so I'm not sure, but I may try playing with all flights having 2 AD instead of 1, to reflect that it is a flight of aircraft and not just one plane. Also allowing fighters to re-arm at a carrier seems like it might be a good idea.

Another thing I thought about expirimenting with is giving fighters that could carry them rockets, giving them 2 AD, 1 DD, Weak, and giving AA a +1 to hit. As it is, fighters seem a little useless if your enemy doesn't beleive in aircraft, except for the ever useful role of shooting down scouters.

Thoughts?
 
Shooting down spotters is a huge advantage in and of itself.

Personally I think the aircraft rules are perfectly fine the way they are. . . but I might not be the best source for that opinion, since my interest is pretty much in surface ships.
 
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