Not sure why I need any of these arrows and battleship schematics to run "there's a war on and stuff's happening for some reason that only matters to NPCs".
If you have PCs with a starship and they aren't involved in the war, the sensible thing for them to do is to head towards Deneb or the Reach Sector and just stay out of the way.
"Deciding the winner" is not necessarily anything the PCs need to be doing. But what they are probably doing is tangling with spies and spec ops and other things. And it would help to know WHY the zhodani are doing this so you can have reasonable schemes that the PCs could be involved with and are important, even if they aren't decisive.
Also keeps you in frame for future releases if you know the likely endgame and are running ahead of publication.
If you have PCs with a starship and they aren't involved in the war, the sensible thing for them to do is to head towards Deneb or the Reach Sector and just stay out of the way.
"Deciding the winner" is not necessarily anything the PCs need to be doing. But what they are probably doing is tangling with spies and spec ops and other things. And it would help to know WHY the zhodani are doing this so you can have reasonable schemes that the PCs could be involved with and are important, even if they aren't decisive.
Also keeps you in frame for future releases if you know the likely endgame and are running ahead of publication.
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