Tank said:to be fair though we only see an instance of JP bombing once and that not even in the main series!
Alexb83 said:Given the overhauls to the system to give shadows/whatever race things from the show, why is this one such an issue?
hiffano said:if it had em in the show, then yes!
Tank said:to be fair though we only see an instance of JP bombing once and that not even in the main series!
Alexb83 said:As for this rule in particular, IMO Vorlons do need it, especially where in 2e they are going to be taking crits, as well as losing AD - .
emperorpenguin said:hiffano said:if it had em in the show, then yes!
but did they have them in the show? :wink:
a lot of this speculation is based on very flimsy evidence
emperorpenguin said:Tank said:to be fair though we only see an instance of JP bombing once and that not even in the main series!
but that definitely happened....... :wink:
Greg Smith said:Not every single detail needs to be explained by a separate action, rule or ability. Sometimes abstraction of multiple things into a single streamlined rule is a better way to handle something in the game.
Alexb83 said:emperorpenguin said:Tank said:to be fair though we only see an instance of JP bombing once and that not even in the main series!
but that definitely happened....... :wink:
And the Vorlons definately intercepted that beam - we have a video link in this very thread! This is hardly an abstraction based on 'flimsy evidence'.
Alexb83 said:No, I don't - I simply haven't adressed them in this thread. If it's something you wanted, perhaps it should be in another thread like this one?
From what I understand, escorting fighters will be able to shoot down incoming fire, so at least in part you seem to have your wish.
What I've heard of 2e Vorlons so far has no indications that their range or speed will change at all - so my justification for them needing this ability stands.
As for it hitting the Vorlon, I think others have pointed out earlier in this thread, it doesn't hit the ship - it dissipates before it his the ship, or at best, it hits the vortex between the pylons and dissipates there.
Alexb83 said:And if you're playtesting Vorlons, is this suggested rule going to go in for playtesting?
As other people have pointed out elsewhere, pulse weapons cancelling each other out could simply be the capital ships version of interceptors or point defence fire (whereas B5 has a new-fangled dedicated interceptor gun). For someone who doesn't want seperate rules, I'm surprised you brought it up![]()
emperorpenguin said:so you are convinced the Vorlons need this for 2nd ed? :? We've only begun playtesting them.............. :roll:
emperorpenguin said:Alexb83 said:emperorpenguin said:but that definitely happened....... :wink:
And the Vorlons definately intercepted that beam - we have a video link in this very thread! This is hardly an abstraction based on 'flimsy evidence'.
no we see a beam clash against a Vorlon itself about to fire....
you keep ignoring my point about EA pulse cannons intercepting one another.....