prelude_to_war
Mongoose
4x6 vs. 4x4 would make a difference on some level. For scenarios like Annihilation I see 4x6 becoming an obvious advantage for the Sag fleet - more room to maximize their 30" missiles.
But for this particular scenario it doesn't matter does it? If the Game Length of the scenario states, "10 turns or until either side has no ships on the table (Running Adrift, destroyed and surrendered ships do not count as viable ships)" then the Vorlon player should be able to destroy 5 ships pretty easily and leave.
Just so I'm clear, the mythbusters have found and successfully exploited tournament scoring is such a way that 2 of the 3 scenarios allow for easy defeat of the Sag fleet. I think that should be discussed moreso than the 4x4/4x6 and proper/improper use of the Sags. With the tournament scoring the way it is, those things don't seem like they'd affect the outcome as much....
But for this particular scenario it doesn't matter does it? If the Game Length of the scenario states, "10 turns or until either side has no ships on the table (Running Adrift, destroyed and surrendered ships do not count as viable ships)" then the Vorlon player should be able to destroy 5 ships pretty easily and leave.
Just so I'm clear, the mythbusters have found and successfully exploited tournament scoring is such a way that 2 of the 3 scenarios allow for easy defeat of the Sag fleet. I think that should be discussed moreso than the 4x4/4x6 and proper/improper use of the Sags. With the tournament scoring the way it is, those things don't seem like they'd affect the outcome as much....