When I look at Project Bayern I seem to be stuck on how to best integrate the players into the campaign. It’s very different from Deepnight where there is both a system to develop characters filling specific roles, every role is available for a PC to take, and the structure of the crew is very detailed. In Project Bayern it seems many of the spots that a PC would have taken in Deepnight are already occupied by NPCs.
If anyone has played through the campaign yet how did the process of building the PC crew members work out?
Has anyone did any kind of play through report, video or written?
If anyone has played through the campaign yet how did the process of building the PC crew members work out?
Has anyone did any kind of play through report, video or written?