Tank wrote:
Whoops, my mistake!
Tank wrote:
And there is the essence of the debate. What you're describing isn't a Wargame. What you're describing is a Role-playing Game that happens to use miniatures.
Per your statement, the game is currently balanced for fluff, not for actual game play.
I also play the game for fun, and frankly can't stand the uber-competitive players, but I also believe that the game should provide a mechanism for determing two fleets of roughly equal ability. If the PL system wasn't intended to do just that, why have tournaments or campaigns when you already know that, if we all get an equal number of points, some fleets will be intrinsically stronger than others, regardless of how the players construct their fleets?
Just to put the record straight I said that I didnt expect the EA fleet to win against a centauri fleet of 2 octurions & 1 Primus.
Whoops, my mistake!

Tank wrote:
The other thing that I think people seem to be missing is the fact that if you look at the series The Minbari are the mosts advanced race, then the centauri, then the Narn, then EA then the league (kinda). Realistically speaking an Omega should not be as good as a Primus but it should be in the same priority level as it is the main ship of the line.
Its a drawback of the game ships in the same priority are not for the most part equal to each other but they are appropriate to that PL for their race.
And there is the essence of the debate. What you're describing isn't a Wargame. What you're describing is a Role-playing Game that happens to use miniatures.
Per your statement, the game is currently balanced for fluff, not for actual game play.
I also play the game for fun, and frankly can't stand the uber-competitive players, but I also believe that the game should provide a mechanism for determing two fleets of roughly equal ability. If the PL system wasn't intended to do just that, why have tournaments or campaigns when you already know that, if we all get an equal number of points, some fleets will be intrinsically stronger than others, regardless of how the players construct their fleets?